gameengineer
3D Graphics Programmer, OpenGL, Flight Simulation Graphics. C++ and OpengGL Instructor at the GameInstitute.com and Udemy.
San Diego, CA, USA
gameengineer's Stars
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
JoeyDeVries/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
id-Software/DOOM-3-BFG
Doom 3 BFG Edition
id-Software/DOOM-3
Doom 3 GPL source release
SonyWWS/LevelEditor
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
yagero/glsl-demo
Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL