Pinned Repositories
3d-wall
基于three.js css3d 签到墙
3DTilesRendererJS
Renderer for 3D Tiles in Javascript using three.js
6DOF-robot-arm-IK
I built the Unity3d project with meuse.co.jp code.
AboutShaders
ABSystem
Unity3D AssetBundle 打包与管理系统,支持增量更新打包
Addressables-AssetManager
Pre-loading, Synchronicity, and Pooling for Unity Addressables
AddressableSceneLoader
I would like to share a script for dynamically loading a scene using the Addressable Asset System package.
AddressablesManager
An easy intermediary for Unity's addressables system
Amphitheatre
Amphitheatre is an Android TV app that connects with network shares, organizes and serves videos to any Android capable media player app.
GLSLShaderImplementInUnity
GLSL shader implement in unity
gcj2450's Repositories
gcj2450/3DTilesRendererJS
Renderer for 3D Tiles in Javascript using three.js
gcj2450/AboutShaders
gcj2450/Addressables-AssetManager
Pre-loading, Synchronicity, and Pooling for Unity Addressables
gcj2450/giles
GILES: A Runtime Level Editor for Unity3D
gcj2450/Blender-GenshinPBR
Shader for Blender attempting to make use of Genshin Impact's PBR environment textures.
gcj2450/Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These are for datamined assets, not custom-made ones nor the MMD variants.
gcj2450/cesium-unity
gcj2450/Csharp.Mobile.Zip
Open source ICSharpCode.SharpZipLib.Zip modified for mobile used by Unity
gcj2450/Deform
A fully-featured deformer system for Unity.
gcj2450/Geographical-Adventures
gcj2450/glTFast
Efficient glTF 3D import / export package for Unity
gcj2450/glTFastDemo
Demo Project using glTFast
gcj2450/hierarchical-pathfinding
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
gcj2450/knead_proj
游戏中捏脸的实现
gcj2450/OneWorldSDKforUnity
A whole-earth visualization in Unity with support for WGS-84 coordinates and multiple levels of detail.
gcj2450/PipeMeshBuilder
Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD
gcj2450/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
gcj2450/ProceduralBuildingUnity
Procedural building generator in Unity
gcj2450/ProceduralTerrainBlending_2020
Procedural terrain blending project updated to Unity 2020
gcj2450/QuadSphere
Unity QuadSphere with Level of Detail subdivision
gcj2450/QuadTreeSceneManager
四叉树管理大场景
gcj2450/SanAndreas
A Unity recreation of Grand Theft Auto: San Andreas.
gcj2450/SanAndreasUnity
Open source reimplementation of GTA San Andreas game engine in Unity
gcj2450/SolutionConsolidationPackage
解决方案整合包,用于处理任何问题的工具
gcj2450/Unity3DTiles
A 3D Tiles implementation in Unity
gcj2450/UnityAStarNavigation
An A* navigation system for Unity using burst compiled jobs for performance.
gcj2450/UnityStandaloneFileBrowser
A native file browser for unity standalone platforms
gcj2450/URP_SkyAtmosphere_VolumetricClouds
gcj2450/Waterlooplein3D
Simple 3D reconstruction of the street pattern of the Amsterdam Waterlooplein neighborhood around 1880. https://waterlooplein3d.nl
gcj2450/world-geo-json-zh
🌏 简体中文 Geo JSON 世界地图(1:110m),带有国家地区的 ISO 3166 代码、中文简称与全称。Geo JSON Countries map (1:110m) in simplified Chinese.