giangm9's Stars
practical-tutorials/project-based-learning
Curated list of project-based tutorials
fffaraz/awesome-cpp
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Movie-Web/movie-web
A small web app for watching movies and shows easily
rui314/mold
Mold: A Modern Linker 🦠
wolfpld/tracy
Frame profiler
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
pmndrs/drei
🥉 useful helpers for react-three-fiber
wxWidgets/wxWidgets
Cross-Platform C++ GUI Library
google/gemma.cpp
lightweight, standalone C++ inference engine for Google's Gemma models.
AssetRipper/AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
EpicGamesExt/raddebugger
A native, user-mode, multi-process, graphical debugger.
KhronosGroup/Vulkan-Hpp
Open-Source Vulkan C++ API
apitrace/apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
fltk/fltk
FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
QianMo/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
charles-lunarg/vk-bootstrap
Vulkan Bootstrapping Iibrary
ocornut/imgui_test_engine
Dear ImGui Automation Engine & Test Suite
microsoft/vscode-wasm
A WASI implementation that uses VS Code's extension host as the implementing API
KhronosGroup/GLSL
GLSL Shading Language Specification and Extensions
EmberGL-org/EmberGL
EmberGL - 2D/3D graphics library featuring a tiled software rasterizer.
KeKsBoTer/c3dgs
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
hiroharu-kato/mesh_reconstruction
Code of single-image 3D reconstruction "Neural 3D Mesh Renderer" by H. Kato, Y. Ushiku, and T. Harada.
MiAO-AI-Lab/LARP
rsy6318/GeoUDF
[ICCV 2023] GeoUDF: Surface Reconstruction from 3D Point Clouds via Geometry-guided Distance Representation
google/bigwheels
BigWheels is a cross-platform, API agnostic framework to build graphics applications.
luizgabriel/Spatial.Engine
[WIP] Spatial is a cross-platform C++ game engine.
arielm/chronotext-cross
Cross platform infrastructure for developing 2d and 3d applications with C++ and OpenGL
bwasty/vulkan-tutorial-hpp
Following vulkan-tutorial.com using Vulkan-Hpp
evanw/decorator-tests
Weesals/UnitySDF
Signed Distance Field asset importer for Unity; append +sdff to the end of an image file name.