giannissc
PhD Student at the University of Edinburgh - Creating infrastructure for the creation of fluidic circuits
Edinburgh, United Kingdom
giannissc's Stars
localsend/localsend
An open-source cross-platform alternative to AirDrop
posquit0/Awesome-CV
:page_facing_up: Awesome CV is LaTeX template for your outstanding job application
meta-llama/llama3
The official Meta Llama 3 GitHub site
kivy/kivy
Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
tree-sitter/tree-sitter
An incremental parsing system for programming tools
willcrichton/flowistry
Flowistry is an IDE plugin for Rust that helps you focus on relevant code.
jafioti/luminal
Deep learning at the speed of light.
RibirX/Ribir
Non-intrusive GUI framework for Rust
MolotovCherry/virtual-display-rs
A Windows virtual display driver to add multiple virtual monitors to your PC! For Win10+. Works with VR, obs, streaming software, etc
khonsulabs/cushy
An experimental cross-platform graphical user interface (GUI) crate for Rust.
benruijl/symbolica
A modern computer algebra system which aims to handle expressions with billions of terms.
touying-typ/touying
Touying is a powerful package for creating presentation slides in Typst.
willcrichton/lia
A high-level language for Rust
willcrichton/tyrade
A pure functional language for type-level programming in Rust
penberg/limbo
Limbo is a work-in-progress, in-process OLTP database management system, compatible with SQLite.
SoftbearStudios/bitcode
A binary encoder/decoder for Rust
rust-lang/a-mir-formality
a model of MIR and the Rust type/trait system
mitex-rs/mitex
LaTeX support for Typst, powered by Rust and WASM. https://mitex-rs.github.io/mitex/
OrangeX4/typst-pinit
Relative positioning by pins, especially useful for making slides in typst.
nixon-voxell/bevy_motiongfx
Motion graphics creation tool in Bevy. (Highly inspired by Motion Canvas and Manim)
QuarticCat/detypify
Typst symbol classifier
yongkyuns/noon
Animation engine inspired by manim, written in Rust
b0nes164/GPUPrefixSums
A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12 and Unity. Theoretically portable to all wave/warp/subgroup sizes.
WeakKnight/real-time-seamless-object-space-shading
Source Code for Eurographics 2024 Short Paper "Real-time Seamless Object Space Shading"
b0nes164/GPUSorting
OneSweep, implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
Pablo-Gonzalez-Calderon/showybox-package
A Typst package for creating colorful and customizable boxes
ENIB-Community/glossarium
Glossarium is a simple typst glossary.
khonsulabs/refuse
An easy-to-use, incremental, multi-threaded garbage collector for Rust
Philipp-M/trui
Textual Reactive User Interface - implements the xilem architecture
ludwig-austermann/gcodeplot
A (intentionally limitted) simulated 2D-plotter for g-code files.