Pinned Repositories
bvhzig
Implemeting a BVH in Zig based on Jacco Bikker article series
em-resolv-replace
EventMachine-aware pure Ruby DNS resolution
ruby-deepclone
Native Ruby deep clone implementation
UE5RuntimeToolsFrameworkDemo
Sample project/code that uses the UE5 InteractiveToolsFramework to provide a small modeling app at Runtime
zig-gamedev
Building game development ecosystem for @ziglang!
gmodarelli's Repositories
gmodarelli/em-resolv-replace
EventMachine-aware pure Ruby DNS resolution
gmodarelli/ruby-deepclone
Native Ruby deep clone implementation
gmodarelli/zig-gamedev
Building game development ecosystem for @ziglang!
gmodarelli/bvhzig
Implemeting a BVH in Zig based on Jacco Bikker article series
gmodarelli/UE5RuntimeToolsFrameworkDemo
Sample project/code that uses the UE5 InteractiveToolsFramework to provide a small modeling app at Runtime
gmodarelli/CS2-Smoke-Grenades
My recreation of CS2's responsive smoke grenades in Unity
gmodarelli/Custom-Middleware
This repository holds custom and commercial middleware packages
gmodarelli/gigi
A framework for rapid prototyping and development of real-time rendering techniques.
gmodarelli/gmodarelli.github.io
Personal Website
gmodarelli/oldwebsite
My Blog
gmodarelli/raytracinginaweekend
gmodarelli/Source2StyleSmoke
gmodarelli/Styx
gmodarelli/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2