goodartistscopy's Stars
ggerganov/llama.cpp
LLM inference in C/C++
hakimel/reveal.js
The HTML Presentation Framework
ggerganov/whisper.cpp
Port of OpenAI's Whisper model in C/C++
typst/typst
A new markup-based typesetting system that is powerful and easy to learn.
iced-rs/iced
A cross-platform GUI library for Rust, inspired by Elm
extrawurst/gitui
Blazing 💥 fast terminal-ui for git written in rust 🦀
mhinz/vim-galore
:mortar_board: All things Vim!
leptos-rs/leptos
Build fast web applications with Rust.
motion-canvas/motion-canvas
Visualize Your Ideas With Code
lukas-blecher/LaTeX-OCR
pix2tex: Using a ViT to convert images of equations into LaTeX code.
microsoft/mimalloc
mimalloc is a compact general purpose allocator with excellent performance.
ryanburgess/engineer-manager
A list of engineering manager resource links.
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
CLIUtils/CLI11
CLI11 is a command line parser for C++11 and beyond that provides a rich feature set with a simple and intuitive interface.
BrunoLevy/learn-fpga
Learning FPGA, yosys, nextpnr, and RISC-V
gkjohnson/three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
xtensor-stack/xsimd
C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE))
pantor/inja
A Template Engine for Modern C++
letoram/arcan
Arcan - [Display Server, Multimedia Framework, Game Engine] -> "Desktop Engine"
gkjohnson/three-gpu-pathtracer
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
john-chapman/im3d
Immediate mode rendering and 3d gizmos.
kdl-org/kdl
the kdl document language specifications
saagarjha/unxip
A fast Xcode unarchiver
jan-van-bergen/GPU-Raytracer
GPU Raytracer from scratch in C++/CUDA
sebbbi/OffsetAllocator
Fast O(1) offset allocator with minimal fragmentation
typst/hayagriva
Rusty bibliography management.
DassaultSystemes-Technology/dspbr-pt
A WebGL2 Enterprise PBR sample renderer
inspirehep/refextract
Extract bibliographic references from (High-Energy Physics) articles.
Lichtso/splatter
Splatter is a WebGPU based gaussian splatting engine written in Rust
enkimute/webgl2_pathtrace
:camera: webGL2 path tracing experiment.