gkjohnson/three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
JavaScriptMIT
Pinned issues
Issues
- 2
- 6
InstancedMesh regression in 0.7.5
#671 opened by ashconnell - 0
Error when calculating bounding box of group which includes `MeshBVHHelper` as child
#670 opened by someonewithpc - 0
- 0
- 0
Check the methods that use 'arrayToBox'.
#656 opened by agargaro - 0
- 3
Does the three-mesh-bvh library have any methods to distinguish between the cases where two meshes are just touching and when they are embedded within each other?
#667 opened by MYDJH - 1
./node_modules/three-mesh-bvh/src/index.js Module parse failed: Unexpected token (12:9)
#669 opened by enjoyaday - 1
InstancedMesh example
#661 opened by melicheradam - 4
- 1
- 3
Import error with NextJS
#659 opened by benjaminbours - 5
This error will occur when creating bvh using the geometry of a relatively large file.
#663 opened by Sea-DH1 - 0
Add it to the tampermonkey
#666 opened by mrlolua19 - 2
Add near and far check in intersectRay
#657 opened by agargaro - 2
- 0
- 0
- 2
- 1
You may need an appropriate loader to handle this file type, currently no loaders are configured to process this file
#652 opened by shaofahui - 0
Provide a CompoundMeshBVH class
#651 opened by gkjohnson - 1
- 5
Help wanted.
#646 opened by HawtinZeng - 0
- 0
- 1
- 1
- 1
Triangle Painting - How does it work?
#639 opened by KeshavUpadhyaya - 3
I encounter an unknown error when creating ParallelMeshBVHWorker in a Vite environment.
#636 opened by Innovgame - 1
- 0
MeshBVH: Allow for parallelized refit
#633 opened by gkjohnson - 1
Make including / copying the workers easier
#635 opened by gkjohnson - 1
Perf test linear refitting
#634 opened by gkjohnson - 0
Fix validation function for use with "indirect" bvh
#629 opened by gkjohnson - 0
"Depth" can be stored in the node buffer which may allow for finding parent?
#630 opened by gkjohnson - 0
- 0
De-duplicate logic in static geometry generators
#625 opened by gkjohnson - 3
Set the glsl stack size more deliberately
#621 opened by gkjohnson - 0
Make the 0.6.9 changes backwards compatible
#624 opened by gkjohnson - 0
Review, simplify, clean up glsl functions
#619 opened by gkjohnson - 2
Consider new shader bounds intersection function
#604 opened by gkjohnson - 2
Remove samplers from shader structs in functions
#612 opened by gkjohnson - 0
- 0
- 0
Rename MeshBVHVisualizer to MeshBVHHelper
#606 opened by gkjohnson - 9
Rotation of MeshBVH + update Mesh with Physics
#610 opened by Etidou - 1
To obtain all the nearest point indices within the radius from the PCD file.
#608 opened by yogesh0325 - 0
Shapecast: can we remove the need for users to use "resolveTriangleIndex" function?
#607 opened by gkjohnson - 2
Trouble with replicating character movement
#605 opened by Sceat