pathtracing
There are 249 repositories under pathtracing topic.
gkjohnson/three-mesh-bvh
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
erichlof/THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
knightcrawler25/GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
lighttransport/nanort
NanoRT, single header only modern ray tracing kernel.
wahn/rs_pbrt
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
rnd-team-dev/plotoptix
Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
Devsh-Graphics-Programming/Nabla
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
tippesi/Atlas-Engine
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
linusmossberg/monte-carlo-ray-tracer
Physically based renderer with Path Tracing and Photon Mapping.
knightcrawler25/Optix-PathTracer
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
favreau/Sol-R
Open-Source CUDA/OpenCL Speed Of Light Ray-tracer
AlexanderVeselov/RayTracing
Realtime GPU Path tracer based on OpenCL and OpenGL
BlueBrain/Brayns
Visualizer for large-scale and interactive ray-tracing of neurons
svenstaro/bvh
A fast BVH using SAH in rust
superboubek/bcd
Bayesian Collaborative Denoiser for Monte Carlo Rendering
BalintCsala/VanillaPuddingTart
Path tracing shaders for vanilla minecraft 1.17+
NVIDIAGameWorks/bridge-remix
This is the NVIDIA RTX Remix Runtime Bridge repository
BelmuTM/Noble
A Minecraft shaderpack that enhances one's experience with customizable settings and good-looking light simulations.
chicio/Spectral-Clara-Lux-Tracer
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨
BobLChen/PathTracer
Tile based pathtracer runs in OpenGL
RikoOphorst/dxr-path-tracing
A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.
INedelcu/PathTracingDemo
A path tracing demo using hardware accelerated ray tracing in Unity
joaovbs96/OptiX-Path-Tracer
OptiX Path Tracer
RenderKit/ospray-studio
An application to showcase OSPRay's rendering capabilities
neil3d/awesome-pbr
A comprehensive collection of Physically Based Rendering resources.
Zilize/V-PathTracer
An Awesome Visual Path Tracer. 可视化路径追踪渲染器
airliang/unity-raytracing
Raytracing by compute shader in unity
gnikoloff/webgpu-raytracer
Realtime path tracing via WebGPU compute shaders
harskish/fluctus
An interactive OpenCL wavefront path tracer
gam0022/hanamaru-renderer
PathTracing in Rust
brickray/gpu-pathtracer
physically based path tracer on gpu
AlerianEmperor/LuxRenderer
Powerful Path Tracing Engine For Realistic Rendering
nackdai/aten
Easy, simple path trace renderer.
amanshenoy/path-tracer
A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
gam0022/webgl
http://gam0022.net/webgl/
kantedal/pathtracer-webgl2
Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with WebGL 2 and Angular 2.