Edgy Eggs is a collection of Houdini's operators which leverage some of popular geometry libraries developed during research conducted by some very smart people1,2,3. Under construction, not really useful.
@misc{libigl,
title = {{libigl}: A simple {C++} geometry processing library},
author = {Alec Jacobson and Daniele Panozzo and others},
note = {http://libigl.github.io/libigl/},
year = {2016},
}
ShapeOp - library for static and dynamic geometry processing, using a unified framework for optimization under constraints.
Mario Deuss, Anders Holden Deleuran, Sofien Bouaziz, Bailin Deng, Daniel Piker, Mark Pauly
ShapeOp - A Robust and Extensible Geometric Modelling Paradigm, Design Modelling Symposium, 2015
@article{brochu09,
author = {Tyson Brochu and Robert Bridson},
title = {Robust Topological Operations for Dynamic Explicit Surfaces},
publisher = {SIAM},
year = {2009},
journal = {SIAM Journal on Scientific Computing},
volume = {31},
number = {4},
pages = {2472-2493},
keywords = {interface tracking; dynamic surfaces; triangle meshes; geometric flows},
url = {http://link.aip.org/link/?SCE/31/2472/1},
doi = {10.1137/080737617}
}