Pinned Repositories
ES6-Vector-Field
A minimalistic path-finding solution for when many units need to make progress to a single point
EzECS
An Easy to use Entity Component System for the Unity3D game engine
html5-es6-physics-rope
An interactive 2D (canvas) rope all made with ES6 and contains vector operations, stabilized Verlet integration and motion blur.
Impact-ECS-csharp
A small engine agnostic Entity component system, written in c# .net 3.5
laravel-request-filters
A simple to use Request filtering feature for modern Laravel
react-boids-experiment
2D Boids colliding with each other made in React
Unity-Message-Hub
A fast, light messaging system that can decouple behaviours and keep them cohesive
Unity3D-Screen-hack
A small script that can be used to allow multiple fullscreen instances of StandAlonePlayer's to be designated to multiple adapters.
guerrillacontra's Repositories
guerrillacontra/Unity-Message-Hub
A fast, light messaging system that can decouple behaviours and keep them cohesive
guerrillacontra/laravel-request-filters
A simple to use Request filtering feature for modern Laravel
guerrillacontra/react-boids-experiment
2D Boids colliding with each other made in React
guerrillacontra/html5-es6-physics-rope
An interactive 2D (canvas) rope all made with ES6 and contains vector operations, stabilized Verlet integration and motion blur.
guerrillacontra/Unity3D-Screen-hack
A small script that can be used to allow multiple fullscreen instances of StandAlonePlayer's to be designated to multiple adapters.
guerrillacontra/ES6-Vector-Field
A minimalistic path-finding solution for when many units need to make progress to a single point
guerrillacontra/EzECS
An Easy to use Entity Component System for the Unity3D game engine
guerrillacontra/Impact-ECS-csharp
A small engine agnostic Entity component system, written in c# .net 3.5
guerrillacontra/AS3-Action-List
A fast powerful Action List for AS3
guerrillacontra/AS3-Automatic-Object-Pool
An automatic object pool for AS3
guerrillacontra/AS3-Message-Buffer
A fast Message Buffer so that developers can listen for and process a message of a known type asynchronously.
guerrillacontra/AS3-Pathfinder
An a* pathfinder for AS3
guerrillacontra/AS3-Vector2D
A fast simple Vector2D tool for AS3 projects that supports inlining.
guerrillacontra/Ash
An Actionscript 3 entity system framework for game development
guerrillacontra/Behavior-Tree
A lightweight behavior tree that can be used in Unity3D
guerrillacontra/ecs-faq
Frequently asked questions about ECS
guerrillacontra/Fluocam
This is a virtual camera developed in Action Script 3 (AS3) for Starling applications
guerrillacontra/Flux-Spine
Extend the Unity3D Asset "Flux" to support Spine Animations both in the editor and at run-time.
guerrillacontra/gecko-canvas-2d-framework
A lightweight 2D HTML5 canvas game framework written
guerrillacontra/HTML5-Canvas-ES6-Template
Boilerplate and webpack/babel etc setup for a modern HTML5 canvas application using NPM
guerrillacontra/Indeed
Marine Biology Jobs
guerrillacontra/iOS-Calculator
A simple HTML5+Babel+CSS3 take on the vanilla iOS Calculator App
guerrillacontra/laraveltherightway.github.io
Laravel Best Practices (previously Laravel The Right Way)
guerrillacontra/purecss-francine
HTML/CSS drawing in the style of an 18th-century oil painting. Hand-coded entirely in HTML & CSS.
guerrillacontra/Realtime-2D-Canvas-Framework
A micro lib to help accelerate quick real-time 2D canvas prototypes.
guerrillacontra/UnityGPSConverter
Converts GPS coordinates to unity UCS coordinates and vice versa