hackershi's Stars
LeagueTavern/fix-lcu-window
解决《英雄联盟》客户端异常窗口大小的问题。
michaeltchapman/ManualNavMesh
Sample Unreal Engine project for creating Detour NavMeshes manually
BlackINT3/OpenArk
The Next Generation of Anti-Rookit(ARK) tool for Windows.
ITachiLab/hotkey-detective
A small program for investigating stolen hotkeys under Windows 8+
denolehov/obsidian-git
Backup your Obsidian.md vault with git
donaldwuid/unreal_source_explained
Unreal source explained, based on profilers.
remotely-save/remotely-save
Sync notes between local and cloud with smart conflict: S3 (Amazon S3/Cloudflare R2/Backblaze B2/...), Dropbox, webdav (NextCloud/InfiniCLOUD/Synology/...), OneDrive, Google Drive (GDrive), Box, pCloud, Yandex Disk, Koofr, Azure Blob Storage.
akosbalasko/yarle
Yarle - The ultimate converter of Evernote notes to Markdown
SiggiG/ProceduralMeshDemos
Examples of procedural mesh generation in Unreal 4.
Temaran/UnrealEngineShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
timdecode/UnrealGPUSwarm
Unreal compute shader boid simulation.
SomePineaple/GLGrass
Decent looking grass in opengl that still maintaines decent performance.
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
ItsMeNiV/GhostOfTsushima-Foliage
Replication of the amazing Grass/Foliage Rendering in Ghost of Tsushima
gongminmin/KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
libcpr/cpr
C++ Requests: Curl for People, a spiritual port of Python Requests.
QianMo/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
AyoubKhammassi/CustomComputeShaders
The minimal source code for adding and using a custom compute shader in Unreal Engine 4
ebruneton/precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
sebh/UnrealEngineSkyAtmosphere
Unreal Engine Sky Atmosphere Rendering Technique
UnrealXinda/Caustic
A UE4 plugin for rendering water surface with caustic effect.
UnrealXinda/Kaleido
A UE4 plugin for manipulating instanced mesh transforms with compute shader
GarrettGunnell/Grass
An exploration of various grass rendering techniques
LingFengSBH/InteractiveWorld
Source code of UE marketplace plugin "Interactive World"
knightcrawler25/GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
AyoubKhammassi/CustomMeshComponent
The minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a series of articles that cover the topic.
OI-wiki/OI-wiki
:star2: Wiki of OI / ICPC for everyone. (某大型游戏线上攻略,内含炫酷算术魔法)
BoomingTech/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
Xyene/cube2sphere
Python script to map 6 cube (cubemap, skybox) faces into an equirectangular (cylindrical projection, skysphere) map.
QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference