Issues
- 32
Mario isn't visible, but Lara is
#52 opened by Ultracat3 - 1
Linux - can't compile
#51 opened by BielBdeLuna - 0
- 0
Mario return to 2nd player spawn
#46 opened by Wall-E20 - 0
Review the ledge grab mechanics
#45 opened by muddymind - 0
Increase the pick up radius for items
#44 opened by muddymind - 1
- 0
Natla's Mines - boulders activation issue
#41 opened by muddymind - 0
- 1
Mario currently doesn't collide with boulders except being killed when touched by them
#36 opened by muddymind - 0
- 0
- 1
- 1
Camera when shimmying gets too wonky
#24 opened by muddymind - 1
- 1
- 1
St Francis' Folly - Gate in Atlas room closes too quickly and traps mario inside of it
#16 opened by muddymind - 0
- 0
Caves - Both double final doors have the right side door displaced and rotated very far away.
#12 opened by muddymind - 0
- 0
- 2
Caves - some times after Mario falls through the trap floors he get instantly teleported far away and out of bounds.
#11 opened by muddymind - 1
- 2
Visual Studio compilation issue: VLAs (variable lengh arrays) are not valid in MSBuild
#2 opened by muddymind