Pinned Repositories
fishgame-godot
"Fish Game" for Godot is a 2-4 player online multiplayer game created as a demo of Nakama; an open-source scalable game server, using the Godot game engine.
fishgame-macroquad
"Fish Game" for Macroquad is an online multiplayer game, created as a demonstration of Nakama, an open-source scalable game server, using Rust-lang and the Macroquad game engine.
nakama
Distributed server for social and realtime games and apps.
nakama-dart
Pure Dart Client for Nakama Server
nakama-defold
Defold client for Nakama server.
nakama-godot
Godot client for Nakama server written in GDScript.
nakama-godot-demo
A demo project with Godot engine and Nakama server.
nakama-js
JavaScript client for Nakama server written in TypeScript.
nakama-unity
Unity client for Nakama server.
nakama-unreal
Unreal client for Nakama server.
Heroic Labs's Repositories
heroiclabs/nakama
Distributed server for social and realtime games and apps.
heroiclabs/nakama-godot
Godot client for Nakama server written in GDScript.
heroiclabs/nakama-unity
Unity client for Nakama server.
heroiclabs/nakama-godot-demo
A demo project with Godot engine and Nakama server.
heroiclabs/fishgame-godot
"Fish Game" for Godot is a 2-4 player online multiplayer game created as a demo of Nakama; an open-source scalable game server, using the Godot game engine.
heroiclabs/nakama-unreal
Unreal client for Nakama server.
heroiclabs/nakama-js
JavaScript client for Nakama server written in TypeScript.
heroiclabs/nakama-dart
Pure Dart Client for Nakama Server
heroiclabs/fishgame-macroquad
"Fish Game" for Macroquad is an online multiplayer game, created as a demonstration of Nakama, an open-source scalable game server, using Rust-lang and the Macroquad game engine.
heroiclabs/unity-sampleproject
A sample game called Pirate Panic for Unity engine built with Nakama server.
heroiclabs/nakama-dotnet
.NET client for Nakama server written in C#.
heroiclabs/nakama-project-template
An example project on how to set up and write custom server code in Nakama server.
heroiclabs/nakama-defold
Defold client for Nakama server.
heroiclabs/nakama-cpp
Generic C/C++ client for Nakama server.
heroiclabs/nakama-rs
heroiclabs/nakama-common
The runtime framework for Nakama server.
heroiclabs/nakama-docs
Documentation for Nakama social and realtime server.
heroiclabs/nakama-java
Java client for the Nakama and Satori servers.
heroiclabs/nakama-cocos2d-x
Cocos2d-x client for Nakama server.
heroiclabs/nakama-swift
Swift client for Nakama server.
heroiclabs/hiro
The server interface for the Hiro game framework.
heroiclabs/ninja-battle-nakama
Unity deterministic multiplayer online game that implements basic rollback
heroiclabs/reconstructing-fun
heroiclabs/nakama-gamelift
Nakama Fleet Manager and AWS GameLift adapter.
heroiclabs/xoxo-phaserjs
heroiclabs/sql-migrate
SQL schema migration tool for Go.
heroiclabs/nakama-vcpkg-registry
heroiclabs/cocos2d-x
Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
heroiclabs/cocos2d-x-3rd-party-libs-bin
heroiclabs/libHttpClient
libHttpClient provides a platform abstraction layer for HTTP and WebSocket, and is designed for use by the Microsoft Xbox Live Service API (XSAPI) [https://github.com/Microsoft/xbox-live-api] and game devs. If you want to contribute to the project, please talk to us to avoid overlap.