Issues
- 1
Socket.Closed reason
#182 opened by aurora-a-k-a-lightning - 3
C# - Add DateTime and Guid support
#181 opened by fenglinnet - 3
Wrong presence
#155 opened by flametime - 1
- 1
- 1
- 1
C# - Add a copy of the GRPC status code enum
#13 opened by bfops - 0
C# - Add more error information
#90 opened by Nixarn - 0
ILogger request consolidation mechanism
#141 opened by jessicalh - 0
- 1
- 0
IsConnected is set to true after OnConnected is dispatched rather than before
#140 opened by lugehorsam - 1
C# - Maximum time to join a match
#24 opened by albermotion - 1
C# - Exception when attempting to reconnect
#82 opened by Meneleus - 2
WriteStorageObjectsAsync duplicates data in request
#150 opened by SayAndrei - 6
- 2
GetUsersAsync preserve order?
#133 opened by teamclouday - 0
ReceiveLoop throwing NullReferenceException
#132 opened by Nixarn - 1
Nakama service cannot work behind a reverse proxy
#116 opened by h3ph4est7s - 0
- 5
- 1
- 0
- 0
C# - Improve the RPC functions for clarity
#23 opened by NavidK0 - 1
- 0
- 2
- 3
Nakama client cannot connect to a Nakama service running after a loadbalancer.
#17 opened by truonglvx - 12
OperationCanceledException being thrown on ISocket.ConnectAsync and ISocket.Dispose
#71 opened by alexbfreeman - 10
SocketException when connecting a socket
#93 opened by dresswithpockets - 6
Import this in a Godot(c#) mono engine ?
#98 opened by D4vid2012 - 4
- 1
RcpAsync server exceptions are not propagating to the caller try-catch block
#87 opened by adbourdages - 2
- 0
- 1
No Protobuf/Binary encoding Support?
#74 opened by johnmarianhoffman - 1
Investigate Roslyn deterministic builds
#60 opened by lugehorsam - 1
- 5
Unity WebGL ConcurrentDictionary Issues
#57 opened by yourbestfriendton - 15
- 4
- 1
Socket implementation replaces complete path before sending to adapter
#49 opened by OtterBlitzStudio - 2
- 1
Rejected rpc nullreference
#38 opened by dre0dru - 1
- 0
- 1
- 9
Stream.State is Null
#14 opened by hk0129 - 1
- 1