Way to Include Raw Binary File
zicklag opened this issue · 1 comments
zicklag commented
Hey there!
I'm looking into using the project to write NES games, and so far I really like the design. :)
Forgive me if I missed it, but is there a way to include a raw binary file to a location in memory? I'm thinking like an NES CHR file.
If it isn't implemented, I could try to implement it real quick. I think it'd be easy.
zicklag commented
Oh, man, I somehow found incbin
in the source code before I found it in the wiki. 🙃
I was looking for something like #binclude
and forgot to look at functions.
Anyway, great project, I think I'll have some fun with it. :)