Pinned Repositories
3Dengine
OpenGL multiplatform 3D engine
abcview
AbcView - Alembic Viewer and Scene Assembly Tool
ANDON
Private experimental ray tracer
antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
Arcane-Engine
3D C/C++ Game Engine - Created By Brady Jessup
blacknot
Code repo for my misguided attempt at game development. More seriously, this is going to contain the entire codebase for a game: Blacknot (working title!)
Maya-Scripts
Personal stash of Maya scripts used in VFX production over the years.
Nori
A simple game engine
RayTracingInOneWeekend
Implementation of Peter Shirley's Ray Tracing In One Weekend book
Voxelator
Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fairly recent GPU.
home3d2001's Repositories
home3d2001/abcview
AbcView - Alembic Viewer and Scene Assembly Tool
home3d2001/Arcane-Engine
3D C/C++ Game Engine - Created By Brady Jessup
home3d2001/concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
home3d2001/CubicStylization_Cpp
home3d2001/Explore3MF
Code repository of Youtube tutorial series on 3D Manufacturing Format (3MF)
home3d2001/fips
High-level build system for distributed, multi-platform C/C++ projects.
home3d2001/Glitter
Dead Simple OpenGL
home3d2001/gloom
A minimalistic boilerplate for OpenGL with C++.
home3d2001/glslcookbook
Example code for the OpenGL Shading Language Cookbook
home3d2001/glslViewer
Live GLSL coding render for MacOS and Linux
home3d2001/im3d
Immediate mode rendering and 3d gizmos.
home3d2001/ImGuiColorTextEdit
Colorizing text editor for ImGui
home3d2001/LearnOpenGL
Code repository of all tutorials found at https://learnopengl.com
home3d2001/libigl
Simple C++ geometry processing library.
home3d2001/libQGLViewer
libQGLViewer is an open source C++ library based on Qt that eases the creation of OpenGL 3D viewers.
home3d2001/LumixEngine
3D Game Engine
home3d2001/maya-math-nodes
Collection of math nodes for Autodesk Maya
home3d2001/MayaAPI101
This repository is references for development in Maya API C++ and C# and Python, Setting, Workflow, and Examples.
home3d2001/Mesh-Voxelization-OpenGL-Geometry-Shader
A Lightweight Mesh Voxelization Library with OpenGL Geometry Shader
home3d2001/meshoptimizer
Mesh optimization library that makes indexed meshes more GPU-friendly
home3d2001/MeshroomMaya
Photomodeling plugin for Maya
home3d2001/nativefiledialog
A tiny, neat C library that portably invokes native file open and save dialogs.
home3d2001/NURBS-Python
Object-oriented NURBS curve and surface evaluation library in pure python
home3d2001/OctreeAbstract
A simple template Octree class
home3d2001/parallelstl
home3d2001/pathtracer
A simple pathtracer in C++.
home3d2001/PyFlow
Visual scripting tool for python
home3d2001/recastnavigation
Navigation-mesh Toolset for Games
home3d2001/thread-pool
Thread pool implementation using c++11 threads
home3d2001/videos
OneLoneCoder One Off Programs