Pinned Repositories
3Dengine
OpenGL multiplatform 3D engine
abcview
AbcView - Alembic Viewer and Scene Assembly Tool
ANDON
Private experimental ray tracer
antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
Arcane-Engine
3D C/C++ Game Engine - Created By Brady Jessup
blacknot
Code repo for my misguided attempt at game development. More seriously, this is going to contain the entire codebase for a game: Blacknot (working title!)
Maya-Scripts
Personal stash of Maya scripts used in VFX production over the years.
Nori
A simple game engine
RayTracingInOneWeekend
Implementation of Peter Shirley's Ray Tracing In One Weekend book
Voxelator
Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fairly recent GPU.
home3d2001's Repositories
home3d2001/Maya-Scripts
Personal stash of Maya scripts used in VFX production over the years.
home3d2001/Nori
A simple game engine
home3d2001/RayTracingInOneWeekend
Implementation of Peter Shirley's Ray Tracing In One Weekend book
home3d2001/blacknot
Code repo for my misguided attempt at game development. More seriously, this is going to contain the entire codebase for a game: Blacknot (working title!)
home3d2001/camera-picking-ray
creates a picking ray for a 2D/3D camera
home3d2001/Cinder-Experiments
A collection of experiments, samples and other bits of code.
home3d2001/cortex
home3d2001/cpm-glm-aabb
Axis aligned bounding box implemented on top of GLM
home3d2001/cppclean
Automatically exported from code.google.com/p/cppclean
home3d2001/EZRWS1314
EZR
home3d2001/gameengine
home3d2001/glblox
An OpenGL volume renderer
home3d2001/glfw-example
home3d2001/glsl-sandbox
glsl-sandbox is a container of self-written GLSL shader meant to work on current GPUs
home3d2001/GraphicsTutorials
home3d2001/GTF
A Graphics Tools Framework to create C/C++ desktop tools oriented to 2D/3D graphics manipulation.
home3d2001/guiHelper
convert Jo Jurgens' guiHelper mel script 1.0 written in 2003 to pyqt based
home3d2001/Honeycomb
Component-Model Framework in C++
home3d2001/ImageProcessing
A c++ program to process pgm images using classes.
home3d2001/imgui-opengl-glfw-glew-cmake-demo
Imgui w/ glfw + glew + cmake
home3d2001/KorraFluidSolver
home3d2001/moderngl_camera
A quaternion based camera for modern OpenGL
home3d2001/OpenGL_CMake_Skeleton
:heart: A ready to use cmake skeleton using GLFW, Glew and glm. :+1:
home3d2001/OpenHand
HackRPI Project
home3d2001/Programming-Game-AI-by-Example-src
The source code of "Programming Game AI by Example"
home3d2001/r5ge
Automatically exported from code.google.com/p/r5ge
home3d2001/raytracing
home3d2001/Rigid3D
3D Graphics Engine for Real-Time Applications. Written in C++ and OpenGL
home3d2001/scotlandjs-2014
home3d2001/SLAcer.js
SLA slicer in your browser.