Digital Human
"human2b", which means "human to be" and "human in 2 bits". Aims to humanize AI by creating digital human.
Pinned Repositories
AvatarMe
Public repository for the CVPR paper AvatarMe
awesome-diarization
A curated list of awesome Speaker Diarization papers, libraries, datasets, and other resources.
awesome-face-synthesis
bihand
✌🏻 BiHand: Recovering Hand Mesh with Multi-stage Bisected Hourglass Networks (BMVC2020)
body2hands
A method to estimate 3D hand gestures from 3D body motion input in body languages.
CenterHMR
CenterHMR: a bottom-up single-shot method for multi-person 3D mesh recovery from a single image
digit-interacting
FaceVerse
FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Dataset (CVPR2022)
FaceVerse-Dataset
High-quality 3D head model dataset.
Real-Time-Voice-Cloning
Clone a voice in 5 seconds to generate arbitrary speech in real-time
Digital Human's Repositories
human2b/2017-dlai-team3
Audio2Faces
human2b/iPhoneMoCapUnity
human2b/iPhoneMoCapiOS
human2b/PhotographicImageSynthesis
Photographic Image Synthesis with Cascaded Refinement Networks
human2b/Chinese-speech-to-text
Chinese Speech To Text Using Wavenet
human2b/speaker-verification-d-vector
Implementation of state of the art d-vector approach for speaker verification
human2b/synthesizing_obama_network_training
human2b/nodepinyin
convert Chinese character to pinyin , implement with C++ for performance
human2b/eye-gaze
Repository for Eye Gaze Detection and Tracking
human2b/DenseReg
Code repository for DenseReg.
human2b/A-Global-Sampling-Method-for-Alpha-Matting
human2b/caffeOnACL
Using ARM Compute Library (NEON+GPU) to speed up caffe; Providing utilities to debug, profile and tune application performance
human2b/controlShapeManager
An example of a simple control shape manager in Maya.
human2b/lsfm
Large Scale Facial Model (LSFM) - an automatic pipeline for constructing 3D Morphable Models from large collections of facial meshes
human2b/deepvoice
Deep Voice: Real-time Neural Text-to-Speech
human2b/hmodel
Sphere Meshes for Real-Time Hand Modeling and Tracking
human2b/htrack
human2b/ChernoffFaceAnimator
human2b/SuiteSparse
A shallow fork of SuiteSparse adding build files for Visual Studio and support for ACML
human2b/Pinocchio
The pinocchio auto-rigging / weighting tool - modification
human2b/libmfcc
Automatically exported from code.google.com/p/libmfcc
human2b/global-matting
An implementation of global matting algorithm for OpenCV.
human2b/Deformation-Transfer
Transfer deformations from source mesh to target mesh, keeping the identity of target intact.
human2b/unitychan-crs
Unity-Chan "Candy Rock Star" Live Demo
human2b/deformation-transfer-1
An implementation of Deformation Transfer algorithm in ANSI C