hustztz
# Software Engineer @ Hypereal # Software Engineer @ Autodesk # Master @ Shanghai Jiaotong University # Bachelor @ Huazhong University of Science and Technol
HyperealShanghai, China
hustztz's Stars
mikeroyal/Photogrammetry-Guide
Photogrammetry Guide. Photogrammetry is widely used for Aerial surveying, Agriculture, Architecture, 3D Games, Robotics, Archaeology, Construction, Emergency management, and Medical.
UnityPatterns/ObjectPool
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
Unity-Technologies/UnityMeshSimplifier
Mesh simplification for Unity.
USCiLab/cereal
A C++11 library for serialization
BrutPitt/glChAoS.P
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
TwoTailsGames/Unity-Built-in-Shaders
Unity Built in Shaders
LINKHA/Auto3D
2D and 3D game engine based on OpenGL OpenGL ES and Vulkan
RenderKit/openvkl
Intel(R) Open Volume Kernel Library
uber-research/sbnet
Sparse Blocks Networks
facebookresearch/SparseConvNet
Submanifold sparse convolutional networks
jzubizarreta/dsm
Direct Sparse Mapping
senguptaumd/Background-Matting
Background Matting: The World is Your Green Screen
weigao95/surfelwarp
SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction
PRBonn/refusion
ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residuals
SeyedHamidreza/GOOD_descriptor
Global Orthographic Object Descriptor (GOOD)
meiqua/patch_linemod
improvement for linemod, make it holistic but also part-based
meiqua/shape_based_matching
try to implement halcon shape based matching, refer to machine vision algorithms and applications, page 317 3.11.5, written by halcon engineers
fedassa/SHOT
C++ implementation of the SHOT 3D descriptor
SimonTheVillain/ScalableFusion
Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.
ai4ce/peac
[ICRA2014] Fast Plane Extraction Using Agglomerative Hierarchical Clustering (AHC)
YuvalNirkin/DenseCorrespondences
alleboudy/DLinCV
posenet+LSTM implementation with Keras& TensorFlow
MarcoAttene/MeshFix-V2.1
Converts a raw digitized polygon mesh to a clean mesh where all the occurrences of a specific set of "defects" are corrected. Holes, self-intersections, degenerate and non-manifold elements are all replaced with valid configurations.
thodan/sixd_toolkit
Python scripts to facilitate participation in the SIXD Challenge.
IceRad1o/6D-PoseEst
ComputerVision-Pose estimation problem
vislearn/LessMore
Learning Less is More - 6D Camera Localization via 3D Surface Regression
j96w/DenseFusion
"DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusion" code repository
hz-ants/yolo-6d
microsoft/singleshotpose
This research project implements a real-time object detection and pose estimation method as described in the paper, Tekin et al. "Real-Time Seamless Single Shot 6D Object Pose Prediction", CVPR 2018. (https://arxiv.org/abs/1711.08848).
cdcseacave/openMVS
open Multi-View Stereo reconstruction library