Pinned issues
Issues
- 1
check everything am what they is
#109 opened - 1
consider blanket export of silicate funs
#108 opened - 3
tibble/names stuff
#107 opened - 0
as.mesh3d for spatstat tiles
#106 opened - 0
- 1
scatter dem
#104 opened - 1
- 3
add walls for `copy_down(x, "colname")`
#102 opened - 1
TRI.QUAD behaviour
#101 opened - 1
auto_3d when no extent
#100 opened - 1
copy_down refactor
#99 opened - 4
plot3d/persp3d cleanup
#98 opened - 4
plot3d() problem
#97 opened - 0
readme is too wordy
#96 opened - 2
need a safety valve on `max_area`
#94 opened - 2
allow texture map of a raw array
#93 opened - 2
why doesnt copy_down auto-reproject?
#92 opened - 2
- 7
cheat's texture
#90 opened - 7
mesh3d refactor
#89 opened - 3
- 3
- 1
Release anglr 0.5.0
#86 opened - 1
need QUAD.matrix
#85 opened - 2
DEL0
#84 opened - 0
remove primitive type property
#83 opened - 1
fix color properties for rgl 0.100.1
#82 opened - 1
- 0
DEL.PATH needs new 3 table structure
#80 opened - 2
vertex normalization for general SC sets
#79 opened - 1
something puts object_ on triangle table
#78 opened - 0
copy_down puts object_ on edge table
#77 opened - 1
copy_down auto-reproj is broken
#76 opened - 4
define a "lines3d" subclass of mesh3d
#75 opened - 0
- 3
rainy day funtimes
#72 opened - 2
plot3d should return a mesh3d object
#71 opened - 2
interactive demos via github
#70 opened - 1
lazy QUAD
#69 opened - 4
DEL must mesh on entire set
#68 opened - 1
colours for points
#67 opened - 3
copy down - object level to vertices
#66 opened - 1
flexible navigation
#65 opened - 8
Error in mutate_impl(.data, dots)
#64 opened - 1
lines need max_length arg
#63 opened - 2
triangle filter problem
#62 opened - 1
checks for change in vertex pool
#61 opened - 1
- 1
- 1
anglr fails on single row sf
#58 opened