Use ONLY Version 5.5.1f1 of Unity(https://unity3d.com/get-unity/update) to avoid version collision.
- Attack.
- Collect resources.
- Go to.
- Worker: Collects resources and defends when attacked.
- Enemy: Defends when attacked. Attacks enemy units or base when within a certain radius. Roams around randomly.
TODO: Implement waypoints for the enemy AI.
All units use a NavMeshController and scenes are pre-baked into NavMeshes.
Only melee combat for now.
Simple UI for both in-game and menu.
Selectable objects with mouse. Movable camera with keyboard (WASD and arrow keys).