Issues
- 0
Add mesh
#346 opened - 0
Bad Alloc exception with high maxevents
#345 opened - 1
Windows Release Borked
#344 opened - 0
- 1
RAYX/RAYUI support@hzb email
#338 opened - 0
Do not use the glory double type everywhere
#336 opened - 0
cuda c++20 is not supported on some systems
#335 opened - 0
- 0
Adding verbose mode support to rayx-ui
#330 opened - 0
- 0
Export to CAD
#328 opened - 0
- 1
General Undulator Source
#326 opened - 1
Update the RAYX Logo (remove the dash)
#325 opened - 0
Improve Releases
#324 opened - 0
RAYX-CORE in python
#323 opened - 1
startEventID causes incorrect behavior
#321 opened - 1
Enforce clang compiler for testUbuntuClang CI
#318 opened - 0
- 0
Convenience features for tracing in rayx-ui
#314 opened - 0
Do ray generation on device
#313 opened - 0
Simultaneous tracing and writing to disk
#312 opened - 0
Add documentation for efficiency calculation
#311 opened - 3
Fix: building on windows in CI
#310 opened - 1
- 0
- 0
Moving to signed integers as default
#303 opened - 0
Implement Groups for the Core Library
#301 opened - 1
- 1
Rework the Core Libraries Error Handling
#299 opened - 1
- 1
- 0
- 0
- 1
limit imageplane size
#291 opened - 2
- 1
- 0
DesignSource::compile uses name
#286 opened - 1
Crash when changing displayed rays too often
#284 opened - 0
Should scene have its own m_State?
#283 opened - 0
Windows CI fails because "'glslangValidator' is not recognized as an internal or external command"
#281 opened - 0
RML without h5 bugs
#279 opened - 1
- 3
Fixing Ubuntu/Linux issues
#277 opened - 1
- 0
User friendly h5 loading in RAYX-UI
#275 opened - 0
Beamline Design in RAYX-UI
#274 opened - 0
- 0
Ray Rendering Bug
#270 opened - 0
Rework and clean up getPhysicalDevices
#269 opened