Rename source and sink to empty set
ugurdogrusoz opened this issue · 5 comments
The latest SBGN PD names these nodes "Empty set", so let's rename them. Let's review other node (glyphs) and edge (archs) types as well.
The related tests failed because the link in the test points to master version of one of our files which had the source and sink
to empty set
change.
Let's find out whether "source and sink" should be used in SBGNML's when reading and writing with the UI using "empty set".
Let's accept both "source and sink", "empty set", and "emptyset" when reading. For writing, let's keep using "source and sink" since SBGNML is still outdated in this respect. The UI should refer to the node with the new name "empty set" though.
Since SBGNML, other tools, validator, etc. might be referring to the old name, let's keep this issue open for a while.