Anima

Overview

Anima is a mobile VR project aiming to explore the possibility to use 2D assets in a VR environment. We are cooperating with Questionable Quality on this project. Most of the graphical assets are provided by the artists from Questionable Quality.

Target Platform

  • GearVR
  • Google Cardboard

Progress Update

  • 14/05/2017 - v1.0.0 stable release
    • Implemented bone animations for the characters
    • Included Windows executable
  • 30/03/2017 - v0.1.0-beta release
    • Implemented a complete start to end flow
    • Audio clips included
    • Fixed UI covered by sprites problem
  • 14/03/2017 - v0.3.0-alpha release
    • Implemented basic environment in MainScene
    • Added characters animations mockup
    • Added ambient sound for background
  • 21/02/2017 - v0.2.0-alpha release
    • Implemented player-object interaction by using pointer only
  • 14/02/2017 - Prototyping with Cardboard

License

We haven't decided which license to apply in this project and most likely there won't be any. Our client has agreed to release this as a open source project, so feel free to use the code. And it's alright if you use the art assets for test but just remember that you're not allowed to use the art assets contain in this project in any kind of release.


Attention

  • Use Git-Flow for branching
  • Work on develop branch instead of master
  • Master branch is for release only
  • Do not merge to master directly