Pinned Repositories
0ad
Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)
active-ragdolls
Active Ragdolls in Unity
AnimationRigging-AdvancedSetups
Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package
Apex-Game-Tools
azuredemo
BEPUUnity
ChronosTimeControl
Chronos – Time Control – Free Unity3D Asset. Chronos brings full time control to Unity. It is easy to use, optimized for performance and equipped to handle any scenario you have in mind. Perfect for magic spells, puzzle games, sci-fi abilities or special effects!
DelphiToCS
A converter from Delphi to C#
Proland_Unity
Proland port to Unity 3D by SCRAWK
SEGI
A fully-dynamic voxel-based global illumination system for Unity with Single Pass, Instanced & Forward/Deferred Rendering
iamtanmay's Repositories
iamtanmay/0ad
Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)
iamtanmay/com.unity.demoteam.digital-human
Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.
iamtanmay/Coop-Party-Template-Unity-Mirror-Steam
Advanced Coop party system template using mirror and steamworks.
iamtanmay/cossacks-revamp-2017
iamtanmay/Darktide-40K-Unity-FullBody-FPS-Controller
A completely refactored, Open Source Full Body FPS Controller. Inspired by Darktide and DISHONORED/ Dark Messiah, uses TWO armatures to layer Generic "Arms-Only" FPS Animations, without losing any of the "Full-Body" Animations underneath.
iamtanmay/DQ-skinning-for-Unity
iamtanmay/Etras-Starter-Assets
iamtanmay/FakeRopeSimulation
Creates a fake simulated rope, connecting between 2 point.
iamtanmay/FSR2Unity
FSR 2.2 integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.
iamtanmay/GitOps_ArgoCD
Repository for deployments of various platforms with ArgoCD, using HELM and Kustomize
iamtanmay/image_pipelines
iamtanmay/localstack_infra
iamtanmay/MotionMatching
Motion Matching implementation for Unity
iamtanmay/MotionMatchingByDreaw
Animation system for Unity engine based on motion matching
iamtanmay/NaughtyAttributes
Attribute Extensions for Unity
iamtanmay/noise-suppression-for-voice
Noise suppression plugin based on Xiph's RNNoise
iamtanmay/Outline-Effect
Outline Image Effect for Unity
iamtanmay/PlanetaryTerrain
Unity Asset for spherical terrain with dynamic quadtree-based LOD
iamtanmay/self_services
iamtanmay/Solar-System
Simple solar system experiment
iamtanmay/tension-tools
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
iamtanmay/terraform_stack
iamtanmay/ThirdPersonController_Template
iamtanmay/TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
iamtanmay/UDrive
Vehicle simulation system for Unity
iamtanmay/unity-quest-journal
A Unity 3D package for managing complex or simple quests in video games. Inspired by The Witcher 3 and Skyrim like quest management systems.
iamtanmay/Unity-Skin-Shader-V2
A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.
iamtanmay/unity-skin-tone-materials
🧔🏽🧔🏻 A palette of Unity materials representing diverse skin tone colors.
iamtanmay/UnityJigglePhysics
A unity addon for adding stretchy bouncy physics to bones and meshes.
iamtanmay/UnityMultiplayerARPG_UMA
UMA addon for MMORPG KIT