Pinned Repositories
3D-Dogfight-Jet-Game
This is the project that coincides with a Youtube Video Tutorial Series of the same name. It was built to teach people new to Unity how to build a flight game.
3D-Public-Transport-Simulator
The 3D Public Transport Simulator is a Unity-based simulation, which uses OpenStreetMap data in order to support the simulation of worldwide locations. The development was part of a Bachelor thesis.
AceArcadeMissiles
Arcade style missile code, effect, and sound pack.
AI-Search-Chrome-Extension
A Chrome extension to search on a site using Google's BERT AI
AirAPI_Windows
Aircraft-Flight-Mechanics
iraqigeek's Repositories
iraqigeek/3D-Public-Transport-Simulator
The 3D Public Transport Simulator is a Unity-based simulation, which uses OpenStreetMap data in order to support the simulation of worldwide locations. The development was part of a Bachelor thesis.
iraqigeek/Aircraft-Physics
Fixed wing aircraft physics for Unity.
iraqigeek/nreal_nativesdk_hello_gl2
A native sdk for developing apps with nreal glasses derived from the unity sdk, with the simple ndk example hello_gl2
iraqigeek/avx-512-sort
iraqigeek/burst-simd-exercises
SIMD exercises for Burst and Unity
iraqigeek/CSharpFastPFOR
A C# port of the JavaFastPFOR library by Daniel Lemire
iraqigeek/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
iraqigeek/Data_Blocks
iraqigeek/GenFilter
A generic WDF filter that can be loaded pretty much anywhere. As configured, this filter will instantiate as an upper filter of CD-ROM class devices.
iraqigeek/ImmersiveMiracast
Easy immersive Miracast for Windows 10
iraqigeek/iZ3D
stereoscopic 3D injector
iraqigeek/KSOCKET
KSOCKET provides a very basic example how to make a network connections in the Windows Driver by using WSK
iraqigeek/Lstore-Transformer
a multi-threaded, in-memory database, based on L-Store, capable of performing simple SQL-like operations
iraqigeek/mediafoundationsamples
A set of unofficial minimal sample apps that demonstrate how to use certain parts of Microsoft's Windows Media Foundation API.
iraqigeek/mscsim-cfd
CFD cases for MScSim
iraqigeek/mscsim-data
Data for mscsim.
iraqigeek/mscsim-docs
MScSim flight simulator documentation.
iraqigeek/opengl-stereo
Some test code for rendering side-by-side stereo pairs a-la VR headsets
iraqigeek/osm-unity
Getting real-world OpenStreetMap data into Unity3D
iraqigeek/ps4o
Parallel Super Scalar Samplesort (PS⁴o)
iraqigeek/RadixSpline
A Single-Pass Learned Index
iraqigeek/rawHID
USB Raw HID Debug Tool
iraqigeek/rendering-fw
Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL
iraqigeek/ScreenExpander
A Driver-Level Remote Screen Expander on Windows
iraqigeek/SimpleDB
UC Berkeley's Database class CS186: Implement A Simple Database Management System
iraqigeek/Solar-System
Simple solar system experiment
iraqigeek/superpoint_infer_engine
iraqigeek/SuperPoint_SLAM
SuperPoint + ORB_SLAM2
iraqigeek/TinyXWingClean
Tech demo for testing JSON-loaded game data
iraqigeek/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile