Pinned Repositories
3D-Dogfight-Jet-Game
This is the project that coincides with a Youtube Video Tutorial Series of the same name. It was built to teach people new to Unity how to build a flight game.
3D-Public-Transport-Simulator
The 3D Public Transport Simulator is a Unity-based simulation, which uses OpenStreetMap data in order to support the simulation of worldwide locations. The development was part of a Bachelor thesis.
AceArcadeMissiles
Arcade style missile code, effect, and sound pack.
AI-Search-Chrome-Extension
A Chrome extension to search on a site using Google's BERT AI
AirAPI_Windows
Aircraft-Flight-Mechanics
iraqigeek's Repositories
iraqigeek/BLE52_Mouse_and_Keyboard
Simulates Standard Arduino Mouse.h and Keyboard.h API BLE connections using nRF52840
iraqigeek/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
iraqigeek/Data_Blocks
iraqigeek/DotNextMoscow2019
DotNextMoscow2019
iraqigeek/FanControl
iraqigeek/GenFilter
A generic WDF filter that can be loaded pretty much anywhere. As configured, this filter will instantiate as an upper filter of CD-ROM class devices.
iraqigeek/godot-openstreetmap
Rendering 3d scenes from openstreetmap data...
iraqigeek/GunTurrets2
Starting point for turrets that can be mounted on arbitrarily rotating things. More robust version of GunTurrets.
iraqigeek/il2dce
A dynamic campaign engine for IL-2 Sturmovik: Cliffs of Dover.
iraqigeek/ImmersiveMiracast
Easy immersive Miracast for Windows 10
iraqigeek/Insta360-Air-remap
Generate remappings for Insta360 Air spherical video with ffmpeg
iraqigeek/Inverted
Example WDF/KMDF driver and test app demonstrating the "inverted call model"
iraqigeek/iZ3D
stereoscopic 3D injector
iraqigeek/KSOCKET
KSOCKET provides a very basic example how to make a network connections in the Windows Driver by using WSK
iraqigeek/libbgl
A library for reading MS Flight Simulator/Prepar3D BGL files
iraqigeek/Lstore-Transformer
a multi-threaded, in-memory database, based on L-Store, capable of performing simple SQL-like operations
iraqigeek/opengl-stereo
Some test code for rendering side-by-side stereo pairs a-la VR headsets
iraqigeek/osm-unity
Getting real-world OpenStreetMap data into Unity3D
iraqigeek/ProgrammingAnRTSGameWithDirect3D
Source code for Programming an RTS Game With Direct3D by Carl Granberg
iraqigeek/ps4o
Parallel Super Scalar Samplesort (PS⁴o)
iraqigeek/rawHID
USB Raw HID Debug Tool
iraqigeek/ScreenExpander
A Driver-Level Remote Screen Expander on Windows
iraqigeek/SimpleWings
A simple, configurable aerodynamic wing that applies lift at its location. Includes flyable example plane.
iraqigeek/Stackoverflow
All source codes I've provided on stackoverflow as an answer, usually under tag ms-media-foundation. Mediafoundation, audio, video, 3D, decoder, encoder.
iraqigeek/SteDeR
Stereo Depth Reconstruction from a pair of stereo color images.
iraqigeek/stereo-svo-slam
A SVO based SLAM implementation for stereo cameras
iraqigeek/superpoint_infer_engine
iraqigeek/tangram-unity
Mapzen maps for Unity3D
iraqigeek/TinyXWingClean
Tech demo for testing JSON-loaded game data
iraqigeek/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile