ivx0's Stars
Parallelcube/UE4_T-Hologram
Hologram Projector using Unreal Engine 4 Niagara particle system
zompi2/EditorCameraPositionUE4
Simple plugin for Unreal Engine that allows to display, set, copy and paste camera position in editor viewport
mausimus/ShaderGlass
Overlay for running GPU shaders on top of Windows desktop
clockworklabs/SpacetimeDB
Multiplayer at the speed of light
cheahjs/free-llm-api-resources
A list of free LLM inference resources accessible via API.
protospatial/NodeToCode
Translate Unreal Engine Blueprints to C++ in seconds. Not hours.
NVIDIA-RTX/RTXNTC
NVIDIA Neural Texture Compression SDK
NVIDIA-RTX/RTXMG
NVIDIA RTX Mega Geometry SDK
DarknessFX/UEPlugins_DisableDefault
Tool for manage Unreal Engine Plugins (.uplugins) set to Enabled By Default .
Bforartists/Bforartists
Bforartists is a fork of the popular 3D software Blender, with the goal to improve the UI.
runevision/Dither3D
Surface-Stable Fractal Dithering
googlefonts/abeezee
EkType/Baloo2
The new Baloo now comes in 5 distinct weights ranging from the light footed Regular to the affable ExtraBold.
SkylakeOfficial/CrystalNodes
Beautify the unreal editor graph nodes.
Andicraft/UE4-AuroraEffect
A raymarched aurora borealis effect for Unreal 4
nimsandu/spicetify-bloom
Spicetify theme inspired by Microsoft's Fluent Design, Always up-to-date!, A Powerful Theme to Calm your Eyes While Listening to Your Favorite Beats
bohdon/GameItemsPlugin
An Unreal plugin with classes and tools for creating gameplay items, inventories and equipment.
mattyman174/GenericItemization
A flexible Unreal Engine plugin that provides generic Item and Affix generation, utilizing DataTables and Instanced Structs.
SuboptimalEng/slime-sim-webgpu
š¦ Slime mold simulation with WebGPU and TypeScript.
LostRuins/koboldcpp
Run GGUF models easily with a KoboldAI UI. One File. Zero Install.
jbikker/tinybvh
Single-header BVH construction and traversal library.
TheVamp/Terraria-Source-Code
wentasah/mmul-anim
Visualization of cache-optimized matrix multiplication
EmbarrassingMoment/ProceduralDrawingMaterialSamples
TheRealSyler/R_Array
nicbarker/clay
High performance UI layout library in C.
chronicler-software/ModularGameplayActors
Base Actor classes designed to be used with Game Framework implementing plugins.
Friduric/voxel-cone-tracing
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
GaijinEntertainment/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
dslabkowski/ObjectPool
Object Pool component for Unreal Engine