How to transform the LINEMOD_ORIG to "Linemod_preprocessed"
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hillaric commented
Sorry to bother you, I want to know the process to get linemod_preprocessed, which will be used to get the performance of DenseFusion on OCCLUSION_LINEMOD. In detail, I mean the rotation and translation. I want to use a linear transform to solve it, but it doesn't work.
ame5r commented
Did you get an answer?