Pinned Repositories
awesome-odin
A collection of awesome Odin libraries, bindings, software and resources 🧙♂️
dungeon-of-quake
Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]
fixed-timestep-demo
A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop
jobs
Simple job scheduler for Odin
odin-lbp-serialization
Easy-to-use LBP binary serialization utility for Odin.
odin-ldtk
Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.
odin-steamworks
Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.
sds
A collection of static datastructures for Odin
vecc
An experimental compiler for a vector programming languge inspired by ISPC and shader programming
vmem
A cross-platform single-header C library for managing virtual memory. Currently for Windows and Linux.
jakubtomsu's Repositories
jakubtomsu/awesome-odin
A collection of awesome Odin libraries, bindings, software and resources 🧙♂️
jakubtomsu/dungeon-of-quake
Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]
jakubtomsu/jobs
Simple job scheduler for Odin
jakubtomsu/sds
A collection of static datastructures for Odin
jakubtomsu/odin-steamworks
Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.
jakubtomsu/odin-ldtk
Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.
jakubtomsu/odin-lbp-serialization
Easy-to-use LBP binary serialization utility for Odin.
jakubtomsu/vecc
An experimental compiler for a vector programming languge inspired by ISPC and shader programming
jakubtomsu/odin-fmod
Odin bindings for FMOD
jakubtomsu/fixed-timestep-demo
A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop
jakubtomsu/vmem
A cross-platform single-header C library for managing virtual memory. Currently for Windows and Linux.
jakubtomsu/raylib-jump-prince
A simple platformer game inspired by jump king
jakubtomsu/odxt
A small library for S3 texture compression (DXT1-5/BC1-5). Port of stb_dxt.h
jakubtomsu/odin-vox
Odin loader for vox models from MagicaVoxel
jakubtomsu/gpad
Simple C/C++/Odin library for game controller input. Standalone SDL gamepad replacement for Windows.
jakubtomsu/odin_fractal
tiny fractal renderer in Odin
jakubtomsu/jakubtomsu.github.io
Source code of my website
jakubtomsu/codegen-benchmark
A simple benchmark comparing languages with optimizing compilers
jakubtomsu/glTF2
Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html
jakubtomsu/Odin
Odin Programming Language
jakubtomsu/odin-m3d
M3D bindings for Odin languague
jakubtomsu/sokol-odin
Odin bindings for the sokol headers (https://github.com/floooh/sokol)
jakubtomsu/compiler-explorer
Run compilers interactively from your web browser and interact with the assembly
jakubtomsu/Cuik
A Modern C11 compiler (STILL EARLY)
jakubtomsu/odin-lang.org
jakubtomsu/scc
Sloc, Cloc and Code: scc is a very fast accurate code counter with complexity calculations and COCOMO estimates written in pure Go
jakubtomsu/sokol
minimal cross-platform standalone C headers
jakubtomsu/sokol-tools
Command line tools for use with sokol headers
jakubtomsu/sokol-tools-bin
Binaries and fips integration for https://github.com/floooh/sokol-tools
jakubtomsu/tinybvh
Single-header BVH construction and traversal library.