After watching the tutorial, I got more curious about the Unity's GUI and Editor features and how far I can extend it. I just can say WOW. It is amazing, how much free I am to use the tools and features it provides to create my own plugin.
The plugin covers:
- Defining the initial position, rotation, scale, color & name
- Create a shape by random, base on defined parameters
- Create multiple shapes w/ offset over X, Y or Z
- Grouped sections
- Conrtolling the value's range
- Error/Message based on the values
- EditorGUILayout
- Sapce
- LabelField
- TextField
- IntField
- FloatField
- Vector3Field
- ColorField
- Slider
- HelpBox
- Toggle
- Button