jasonzli's Stars
zadam/trilium
Build your personal knowledge base with Trilium Notes
ssloy/tinyrenderer
A brief computer graphics / rendering course
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
ai/easings.net
Easing Functions Cheat Sheet
LiheYoung/Depth-Anything
[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation
phoboslab/wipeout-rewrite
modesttree/Zenject
Dependency Injection Framework for Unity3D
aras-p/UnityGaussianSplatting
Toy Gaussian Splatting visualization in Unity
vovgou/loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
Inochi2D/inochi2d
Inochi2D SDK - Bring your characters to life
KenneyNL/Godot-SplashScreens
70 splash screens and logos for use in Godot
gasgiant/FFT-Ocean
FFT ocean for Unity
theRealUnd3rdog/Godot_Noshot_Controller
NOSHOT First Person Controller
texel-org/color
modern color library for image processing and creative coding (oklab, xyz, p3, rec2020 + more)
push-pop/Unity-MVVM
Lightweight MVVM Framework for Unity3D
chrisamaphone/interactive-lp
Project materials related to logic programming for interactive/reactive systems. Contains the Ceptre programming language.
nyyManni/msdfgl
OpenGL implementation of the MSDF algorithm
designsystemsinternational/mechanic
Mechanic is a framework to build assets built on web code.
SonicMastr/godot-vita
Godot Engine Vita Port based off of Stary2001 and EIREXE Contributions utilizing PVR_PSP2
technicaljicama/godot-psp
Godot Engine – Multi-platform 2D and 3D game engine | PSP port
omid3098/OpenFlowMap
DenchiSoft/UnityAspectRatioController
Unity script to enforce window aspect ratio for standalone Windows 32/64bit builds.
RiotGames/rtce-server
Rising Thunder Community Edition Server
chickensoft-games/setup-godot
Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
JochenHeckl/DataBinding
Data binding for Unity gameobjects. If you like MVVM User Interfaces, this is where to start.
hiulit/Delaunator-GDScript
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
jason-h-35/godot-ci-template
Uses Gut and pre-commit to set up Godot CI in Github Actions
chickensoft-games/GoDotNet
State machines, notifiers, and other utilities for C# Godot development.
atyuwen/bitangent_noise
Fast 3d/4d divergence-free noise for shaders.
enricllagostera/Best-practices-for-conservation-of-media-art
Best practices for conservation of media art from an artist’s perspective