Use AnimatedField as an iOS UITextField/UITextView component. You can check fields with your custom regular expressions or use default ones ordered by types (email, username, password, url, price...). Also can check the field while user is typing in a dynamic way. Limit the text lenght and format fields in your way. Replace your old and bored textfields and textviews with these fancy animated fields. You only need to follow some simple steps to implement it. AnimatedField is customizable and easy to use.
AnimatedField
- Awesome animations on begin editing field
- Totally customizable
- Check & filter with regular expressions
- Limit text length
- Easy usage
- Supports iOS, developed in Swift 5
Table of Contents
Installation
AnimatedField is available through CocoaPods. To install
it, simply add the following line to your Podfile and run pod install
:
pod 'AnimatedField'
Then you can import it when you need
import AnimatedField
Usage
In the example you will see some animated fields that can be used in your project. Once you've installed the pod, follow next steps. It's really simple:
UIView in your xib / storyboard
Add a UIView
in the xib where you want to place Animated Field. Then you have to input the class name in the view, you can change this in the identity inspector of the interface builder. Remember to input AnimatedField
in both (Class & Module)
Then, connect the IBOutlet in your UIViewController
@IBOutlet weak var animatedField: AnimatedField!
Format
You can format AnimatedField
with your own parameters. Use it in all fields to get the same style. See default values:
var format = AnimatedFieldFormat()
/// Title always visible
format.titleAlwaysVisible = false
/// Font for title label
format.titleFont = UIFont.systemFont(ofSize: 13, weight: .regular)
/// Font for text field
format.textFont = UIFont.systemFont(ofSize: 16, weight: .regular)
/// Font for counter
format.counterFont = UIFont.systemFont(ofSize: 13, weight: .regular)
/// Line color
format.lineColor = UIColor.lightGray
/// Title label text color
format.titleColor = UIColor.lightGray
/// TextField text color
format.textColor = UIColor.darkGray
/// Counter text color
format.counterColor = UIColor.darkGray
/// Enable alert
format.alertEnabled = true
/// Font for alert label
format.alertFont = UIFont.systemFont(ofSize: 13, weight: .regular)
/// Alert status color
format.alertColor = UIColor.red
/// Colored alert field text
format.alertFieldActive = true
/// Colored alert line
format.alertLineActive = true
/// Colored alert title
format. alertTitleActive = true
/// Alert position
format.alertPosition = .top
/// Secure icon image (On status)
format.visibleOnImage = IconsLibrary.imageOfEye(color: .red)
/// Secure icon image (Off status)
format.visibleOffImage = IconsLibrary.imageOfEyeoff(color: .red)
/// Enable counter label
format.counterEnabled = false
/// Set count down if counter is enabled
format.countDown = false
/// Enable counter animation on change
format.counterAnimation = false
/// Highlight color when becomes active
format.highlightColor: UIColor? = UIColor(displayP3Red: 0, green: 139/255, blue: 96/255, alpha: 1.0)
/// Secure image (nil for default eye image)
format.secureImage: UIImage? = nil
Is important to finally assign format to AnimatedField
animatedField.format = format
Other field properties
There are other some animated field properties you can use in your implementation:
/// Object that configure `AnimatedField` view. You can setup `AnimatedField` with
/// your own parameters. See also `AnimatedFieldFormat` implementation.
animatedField.format = AnimatedFieldFormat()
/// Field type (default values)
animatedField.type = AnimatedFieldType.none
/// Field text
animatedField.text = ""
/// Placeholder
animatedField.placeholder = ""
/// Attributed Placeholder
animatedField.attributedPlaceholder = NSAttributedString(string: "Placeholder",
attributes:[.foregroundColor: UIColor.white])
/// Uppercased field format
animatedField.uppercased = false
/// Lowercased field format
animatedField.lowercased = false
/// Keyboard type
animatedFieldkeyboardType = UIKeyboardType.alphabet
/// Secure field (dot format)
animatedField.isSecure = false
/// Show visible button to make field unsecure
animatedField.showVisibleButton = false
/// Result of regular expression validation
let isValid = animatedField.isValid
Implement datasource and delegate
The first way to customize this AnimatedField
is implementing delegate and datasource methods. These methods handle the most common use cases. Both of them are optional.
animatedField.dataSource = self
animatedField.delegate = self
DataSource
Is used to provide data for the field view. The data source must adopt the AnimatedFieldDataSource
protocol
// Returns boolean to check if field can be changed. This will override custom implementation.
func animatedField(_ animatedField: AnimatedField, shouldChangeCharactersIn range: NSRange, replacementString string: String) -> Bool?
// Returns boolean to check if field can return
func animatedFieldShouldReturn(_ animatedField: AnimatedField) -> Bool
// Needed for limit characters when user fills the field. Returns characters limit
func animatedFieldLimit(_ animatedField: AnimatedField) -> Int?
// Needed for validation when user is filling the field. Returns regular expression to filter characters when user is typing
func animatedFieldTypingMatches(_ animatedField: AnimatedField) -> String?
// Needed for validation when user ends editing field. Returns regular expression to filter field when user ends editing
func animatedFieldValidationMatches(_ animatedField: AnimatedField) -> String?
// Returns alert message when validation fails
func animatedFieldValidationError(_ animatedField: AnimatedField) -> String?
// Returns alert message when price exceeded limits (only for price type)
func animatedFieldPriceExceededError(_ animatedField: AnimatedField) -> String?
Delegates
In order to add more functionality in your app, you must implement AnimatedFieldDelegate
. Is the responsible for managing selection behavior and interactions with fields.
// Called when text field begin editing
func animatedFieldDidBeginEditing(_ animatedField: AnimatedField)
// Called when text field end editing
func animatedFieldDidEndEditing(_ animatedField: AnimatedField)
// Called when field (multiline) is resized
func animatedField(_ animatedField: AnimatedField, didResizeHeight height: CGFloat)
// Called when secure button is pressed.
// Example: Use it if you like to secure/unsecure other field when this is secured/unsecured (like repeat password field)
func animatedField(_ animatedField: AnimatedField, didSecureText secure: Bool)
// Called when picker value is changed
func animatedField(_ animatedField: AnimatedField, didChangePickerValue value: String)
// Called when alert message is shown.
// Example: If you have disabled alert messages in field and want to show other kind of message in other view. This will use your own alert messages if you implemented datasource method or default ones if you used default types.
func animatedField(_ animatedField: AnimatedField, didShowAlertMessage text: String)
Extra
You can also use next methods for restarting field, showing / hidding alert and secure / unsecure fields.
// Restart field (empty field)
func restart()
// Show alert message
func showAlert(_ message: String?)
// Hide alert message
func hideAlert()
// Secure / unsecure field with dots (no visible)
func secureField(_ secure: Bool)
Field Types
This type will show .emailAddress
keyboard
AnimatedFieldType.email
Typing regular expression: "[A-Z0-9a-z@_\.]"
Validation regular expression: "[A-Z0-9a-z._%+-]+@[A-Za-z0-9.-]+\.[A-Za-z]{2,4}"
Username
Fill it with min
& max
limits for regular expression validation when user ends editing.
AnimatedFieldType.username(Int, Int)
Typing regular expression: "[A-Za-z0-9_.]"
Validation regular expression: "[A-Za-z0-9_.]{(min),(max)}"
Password
Fill it with min
& max
limits for regular expression validation when user ends editing.
AnimatedFieldType.password(Int, Int)
Typing regular expression: ".*"
Validation regular expression: ".{(min),(max)}"
Price
Fill it with max price
& max decimals
. First, will limit result number. max decimals
will limit decimals. This type will show .decimalPad
keyboard.
AnimatedFieldType.price(Double, Int)
Typing regular expression: "[0-9(decimal)]"
Validation regular expression: "^(?=.*[1-9])([1-9]\d*(?:(decimal)\d{1,(max decimals)})?|(?:0(decimal)\d{1,(max decimals)}))$"
decimal
depends on locale decimal separator
Url
This type will show .URL
keyboard.
AnimatedFieldType.url
Typing regular expression: ".*"
Validation regular expression: "https?:\/\/(?:www\.|(?!www))[a-zA-Z0-9][a-zA-Z0-9-]+[a-zA-Z0-9]\.[^\\s]{2,}|www\.[a-zA-Z0-9][a-zA-Z0-9-]+[a-zA-Z0-9]\.[^\\s]{2,}|https?:\/\/(?:www\.|(?!www))[a-zA-Z0-9]+\.[^\\s]{2,}|www\.[a-zA-Z0-9]+\.[^\\s]{2,}"
Date picker
This type will show date picker view. Fill it with mode
, default date
, min date
, max date
, done label text
, date format
(Example: "dd / MM / yyyy").
AnimatedFieldType.datepicker(UIDatePicker.Mode?, Date?, Date?, Date?, String?, String?)
Typing regular expression: ".*"
Validation regular expression: ".*"
Number picker
This type will show number picker view. Fill it with default number
, min number
, max number
, done label text
AnimatedFieldType.numberpicker(Int, Int, Int, String?)
Typing regular expression: ".*"
Validation regular expression: ".*"
Multiline
This type will use multiline text and will resize dynamically when user fills the field. When user completes a new line delegate method didResizeHeight
is called with updated field height. Use this to offset your scroll view.
AnimatedFieldType.multiline
Typing regular expression: ".*"
Validation regular expression: ".*"
Apps using AnimatedField
If you use AnimatedField
I'd love to hear about it and feature your app here!
Author
Alberto Aznar, info@alberdev.com
Contributing
Feel free to collaborate with ideas
- Fork it!
- Create your feature branch:
git checkout -b my-new-feature
- Commit your changes:
git commit -am 'Add some feature'
- Push to the branch:
git push origin my-new-feature
- Submit a pull request :D
License
AnimatedField is available under the MIT license. See the LICENSE file for more info.