Pinned Repositories
amethyst
Data-oriented, and data driven game engine written in Rust
bgfx-rocket
filament-rs
game-metrics
imgui-rs
Rust bindings for dear imgui
jnet
Network stack implementation for arma3
netcode.io
Reference implementation of netcode.io
nukly
reliable.io
A simple reliability layer for UDP-based protocols
survival
jaynus's Repositories
jaynus/survival
jaynus/purple
stuff
jaynus/worldgen
jaynus/amethyst-ecs-benchmarks
Benchmarks for evaluating different ECS's ( Specs and Legion right now ) for use in Amethyst
jaynus/amethyst-minimal-ui
jaynus/graphy
jaynus/bumpalo
A fast bump allocation arena for Rust
jaynus/cimgui
c-api for imgui (https://github.com/ocornut/imgui)
jaynus/const-hash
jaynus/dist
jaynus/enumflags2
jaynus/flatbuffers
Memory Efficient Serialization Library
jaynus/fxhash
A fast, non-secure, hashing algorithm derived from an internal hasher in FireFox.
jaynus/glutin
A low-level library for OpenGL context creation, written in pure Rust.
jaynus/imgui-node-editor
Node Editor using ImGui
jaynus/insight
random debug stack tracing and custom allocators
jaynus/old-survival
jaynus/rbf_interp
jaynus/ron
Rusty Object Notation
jaynus/rust-smallvec
"Small vector" optimization for Rust: store up to a small number of items on the stack
jaynus/rust_voronoi
Rust implementation of Fortune's algorithm for generating Voronoi diagrams
jaynus/shred
Shared resource dispatcher
jaynus/shrev-rs
Shred based event handler
jaynus/space
Spatial library for Rust
jaynus/specs
Specs - Parallel ECS
jaynus/specs-hierarchy
A generic scene graph extension for Specs
jaynus/specs-physics
nphysics integration for the Specs entity component system
jaynus/tracing
Application level tracing for Rust.
jaynus/ultraviolet
A wide linear algebra crate.
jaynus/ultraviolet-glm-test