jbillmann/GarageServer.IO
A simple, lightweight, HTML multiplayer game server (and client) for Node.js
JavaScriptMIT
Issues
- 1
Client side prediction issue
#32 opened by holoiii - 1
Failed at setting up
#31 opened by hassanshaikley - 1
- 0
- 3
breaks with socket.io > 1.4
#28 opened by chrisid - 3
- 1
Data Compression
#8 opened by jbillmann - 3
Consider using msgpack for socket messages
#22 opened by maritz - 0
Player state always empty
#23 opened by englercj - 0
- 0
Latency Resolver
#13 opened by jbillmann - 1
Interpolation is 'off by'
#15 opened by jbillmann - 0
Regions - limit state bandwidth
#12 opened by jbillmann - 0
Entity Client Side Prediction
#20 opened by jbillmann - 0
Documentation
#4 opened by jbillmann - 0
Update Buffer - Option Controlled
#7 opened by jbillmann - 0
State Buffer - Option Controller
#19 opened by jbillmann - 0
Addition of Entities
#3 opened by jbillmann - 0
- 0
- 1
JavaScripts
#18 opened by bzamora - 1
- 0
Extrapolation
#6 opened by jbillmann - 0
Interpolation is not correct
#10 opened by jbillmann - 0
Refactor physics interval on client
#11 opened by jbillmann - 0
- 0
- 1
Fix Interpolation & Smoothing
#1 opened by jbillmann - 1
Code Cleanup & Refactor
#2 opened by jbillmann