jchristn/WatsonWebsocket
A simple C# async websocket server and client for reliable transmission and receipt of data
C#MIT
Issues
- 1
"Non-websocket request" in Unity
#143 opened - 2
Handle server.SendAsync() errors
#142 opened - 1
- 4
- 1
- 5
Attempting to connect to the WebSocket server with the same IP when its already connected.
#134 opened - 5
Dispose Method Makes CPU %100 and hangs
#132 opened - 1
Sending json data to js clients
#130 opened - 14
Connection Status while connecting
#129 opened - 2
How to disconnect a client from the server?
#128 opened - 2
- 1
How to set WS client IP address?
#125 opened - 2
'Websocket closed.'
#124 opened - 5
- 1
Unixsocket support
#121 opened - 2
I cannot make a connection using Ngrok.
#120 opened - 7
- 10
It only supports Sec-WebSocket-Version: 13.
#118 opened - 7
Blazor WASM Support
#116 opened - 1
Cannot detect if connexion failed
#114 opened - 1
Port Reporting Issue
#111 opened - 1
README sample issue
#110 opened - 1
Sending text payloads
#109 opened - 1
- 1
- 3
- 1
- 5
StartWithTimeoutAsync fails the second try.
#101 opened - 9
- 1
Allocation-free version of Receive
#94 opened - 4
Use the cancelation token
#92 opened - 6
Allocation-free version of Send/Receive
#90 opened - 31
Connecting from outside localhost
#89 opened - 0
- 1
- 8
Troubles using ssl
#82 opened - 6
How does the client set Origin
#80 opened - 4
The Client no heartbeat function
#79 opened - 3
TCP_NODELAY
#78 opened - 6
- 4
- 1
- 4
SendAsync - Taking High CPU
#64 opened - 1
- 2
Stack Overflow
#61 opened - 5
- 1
How to use SSL under Linux (Debian)?
#57 opened - 8
How to re-connect to server?
#56 opened - 24
- 7
Nonexistent network connection error
#53 opened