Pinned Repositories
AssemblyJS
Assembly Interpreter in JavaScript
BEngine
C++ Game Engine
Brazilian-Voting-Machine
Representation of the Brazilian Voting Machine on a web page
BWNet-Simulator
Simulator of wireless networks and routing algorithm
GP-Tycoon
F1 Tycoon/Manager Game in JavaScript. This project is a Formula 1 team management game, drawing inspiration from Cockpit Manager and Brasfoot.
Heroes-and-Monsters-Bestiario
My-Simple-DB
SQLite clone from scratch in C
PokeDex
PokeDex showcasing some information about the pokemon, getting all data from external APIs
Quiz-Educativo
TownRise
City-Building Strategy Game
jgss-gabriel-sousa's Repositories
jgss-gabriel-sousa/GP-Tycoon
F1 Tycoon/Manager Game in JavaScript. This project is a Formula 1 team management game, drawing inspiration from Cockpit Manager and Brasfoot.
jgss-gabriel-sousa/Brazilian-Voting-Machine
Representation of the Brazilian Voting Machine on a web page
jgss-gabriel-sousa/TownRise
City-Building Strategy Game
jgss-gabriel-sousa/AssemblyJS
Assembly Interpreter in JavaScript
jgss-gabriel-sousa/Heroes-and-Monsters-Bestiario
jgss-gabriel-sousa/PokeDex
PokeDex showcasing some information about the pokemon, getting all data from external APIs
jgss-gabriel-sousa/Binary-Converter
jgss-gabriel-sousa/C-Data-Structures
Some Data Structures made in C with standard libraries
jgss-gabriel-sousa/ecommerce-admin
Loja Virtual em NextJS. Módulo do sistema de administação. Feito usando React.JS, Next.JS, Mongo, Tailwind CSS, Styled Components
jgss-gabriel-sousa/Europa-Universalis-IV-PT-BR-Localisation
Tradução para PT-BR do jogo Europa Universalis IV
jgss-gabriel-sousa/Heroes-and-Monsters-API
API for "Heroes and Monsters", a tabletop RPG
jgss-gabriel-sousa/Heroes-and-Monsters-Compendio-de-Magias
Compêndio de Magias do RPG de Mesa Heroes and Monsters
jgss-gabriel-sousa/Heroes-and-Monsters-Ficha-Dinamica
jgss-gabriel-sousa/Heroes-and-Monsters-SRD
Heroes and Monsters System Reference Document
jgss-gabriel-sousa/ICG-OpenGL
Atividade de Introdução à Computação Gráfica. OpenGL: Tratamento de eventos e uso de primitivas
jgss-gabriel-sousa/ICG-Rasterizacao-de-Linhas
Atividade de Introdução à Computação Gráfica. Rasterização de Linhas implementando o algoritmo de Bresenham
jgss-gabriel-sousa/jgss-gabriel-sousa
jgss-gabriel-sousa/jgss-gabriel-sousa.github.io
Blog Pessoal
jgss-gabriel-sousa/JGSS-Web-Service
jgss-gabriel-sousa/New-Year-Countdown
jgss-gabriel-sousa/Pong
Graphical computing homework using opengl
jgss-gabriel-sousa/Premier-War-League
jgss-gabriel-sousa/Public-Image-Repository
jgss-gabriel-sousa/RPG-Image-API
RPG Image API
jgss-gabriel-sousa/S2
jgss-gabriel-sousa/SFML-Quick-Reference
A quick reference guide for the SFML library. This repository provides a collection of code snippets, examples, and explanations for the various features of SFML. Perfect for quick lookups and handy for both beginners and experienced SFML developers
jgss-gabriel-sousa/Simple-Cpp-Blockchain
Simplified implementation of a Blockchain algorithm
jgss-gabriel-sousa/Sistema-de-Gerenciamento-de-Clientes
jgss-gabriel-sousa/Site-Advocacia
Projeto de exemplo para um site de advocacia
jgss-gabriel-sousa/Tailwind-Spotify
Clone da Interface do Spotify usando TailwindCSS e Next.JS