Pinned Repositories
Animate-Your-Avatar
This project improves natural language control of 3D avatars using a "conditional" human motion prior, allowing for diverse and plausible human motions in a physical world. Potential applications include gaming, virtual avatars, and the Metaverse.
BalancedMetaSoftmax
[NeurIPS 2020] Code for the paper "Balanced Meta-Softmax for Long-Tailed Visual Recognition"
BalancedMetaSoftmax-Classification
[NeurIPS 2020] Balanced Meta-Softmax for Long-Tailed Visual Recognition
BalancedMSE
[CVPR 2022 Oral] Balanced MSE for Imbalanced Visual Regression https://arxiv.org/abs/2203.16427
diffmimic
[ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274
diffmimic-1
dreamgaussian
Generative Gaussian Splatting for Efficient 3D Content Creation
dreamgaussian4d
[arXiv 2023] DreamGaussian4D: Generative 4D Gaussian Splatting
insactor
[NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters
ModelNet-C
[ICML 2022] Benchmarking and Analyzing Point Cloud Classification under Corruptions https://arxiv.org/abs/2202.03377
jiawei-ren's Repositories
jiawei-ren/dreamgaussian4d
[arXiv 2023] DreamGaussian4D: Generative 4D Gaussian Splatting
jiawei-ren/BalancedMSE
[CVPR 2022 Oral] Balanced MSE for Imbalanced Visual Regression https://arxiv.org/abs/2203.16427
jiawei-ren/diffmimic
[ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274
jiawei-ren/BalancedMetaSoftmax-Classification
[NeurIPS 2020] Balanced Meta-Softmax for Long-Tailed Visual Recognition
jiawei-ren/insactor
[NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters
jiawei-ren/BalancedMetaSoftmax
[NeurIPS 2020] Code for the paper "Balanced Meta-Softmax for Long-Tailed Visual Recognition"
jiawei-ren/ModelNet-C
[ICML 2022] Benchmarking and Analyzing Point Cloud Classification under Corruptions https://arxiv.org/abs/2202.03377
jiawei-ren/Animate-Your-Avatar
This project improves natural language control of 3D avatars using a "conditional" human motion prior, allowing for diverse and plausible human motions in a physical world. Potential applications include gaming, virtual avatars, and the Metaverse.
jiawei-ren/diffmimic-1
jiawei-ren/dreamgaussian
Generative Gaussian Splatting for Efficient 3D Content Creation