Pinned Repositories
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Amalgamate
A tool for creating an amalgamation from C and C++ sources
asteroids
An over-engineered implementation of Asteroids
BansheeEngine
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
BattleCity2014
3D remake of BattleCity, implemented using Ogre and Entityx
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
BehaviorTree.CPP
Behavior Trees Library in C++.
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bgfx-android-activity
Android glue for bgfx
bimg
Image library.
jiexuan357's Repositories
jiexuan357/BansheeEngine
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
jiexuan357/BehaviorTree.CPP
Behavior Trees Library in C++.
jiexuan357/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
jiexuan357/bimg
Image library.
jiexuan357/bx
Base library used across multiple projects
jiexuan357/CodeHub
CodeHub is an iOS application written using Xamarin
jiexuan357/codelf
Best GitHub stars, repositories tagger and organizer. Search over projects from Github, Bitbucket, Google Code, Codeplex, Sourceforge, Fedora Project, GitLab to find real-world usage variable names
jiexuan357/collction
Gathering useful resources
jiexuan357/DeepNude_NoWatermark_withModel
DeepNude源码,去水印,带三个模型文件下载地址 (cm.lib, mm.lib, mn.lib), 附使用说明,离线运行,下载即跑,基于GAN的一行命令给小姐姐"换"衣服。
jiexuan357/entt
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
jiexuan357/FairyGUI-cocos2dx
A flexible UI framework for Cocos2d-x
jiexuan357/fips
High-level build system for distributed, multi-platform C/C++ projects.
jiexuan357/fullstack
React/ApolloGraphQL/Node/Mongo demo written in Typescript
jiexuan357/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
jiexuan357/Groot
Graphical Editor to create BehaviorTrees. Compliant with BehaviorTree.CPP
jiexuan357/Hazel
Hazel Game Engine Learning From Youtuber Cherno
jiexuan357/iguana
universal serialization engine
jiexuan357/imgui
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
jiexuan357/imgui-node-editor
Node Editor using ImGui prototype
jiexuan357/LumixEngine
3D Game Engine
jiexuan357/magic_get
std::tuple like methods for user defined types without any macro or boilerplate code
jiexuan357/magnum
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization
jiexuan357/nas-tools
A fork of NAStool/nas-tools:2.9.1
jiexuan357/OpenFBX
Lightweight open source FBX importer
jiexuan357/optim
OptimLib: a lightweight C++ library of numerical optimization methods for nonlinear functions
jiexuan357/oryol
A small, portable and extensible C++ 3D coding framework
jiexuan357/specs
Specs - Parallel ECS
jiexuan357/Vulkan
Examples and demos for the new Vulkan API
jiexuan357/vulkan-basic-samples
jiexuan357/WeApp_Demos
持续更新中的微信小程序和小游戏的源码案例库。目前涵盖了120多个微信小程序或小游戏。