jiexuan357's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
nem0/lumixengine_pdb
Symstore for Lumix Engine
microsoft/vscode-cpptools
Official repository for the Microsoft C/C++ extension for VS Code.
nem0/lumixengine_csharp
C# plugin for Lumix Engine
graphitemaster/incbin
Include binary files in C/C++
SDL-mirror/SDL
Automated mirror of https://hg.libsdl.org/SDL/
bkaradzic/GENie
GENie - Project generator tool
nothings/stb
stb single-file public domain libraries for C/C++
id-Software/Quake-Tools
The source release of the Quake tools and utilities
id-Software/DOOM-iOS
DOOM Classic for iOS Source Release
id-Software/Wolf3D-iOS
Wolfenstein 3D for iOS Source Release
id-Software/Quake-III-Arena
Quake III Arena GPL Source Release
googlehosts/hosts
镜像:https://scaffrey.coding.net/p/hosts/git / https://git.qvq.network/googlehosts/hosts
52cik/github-hans
[废弃] {官方中文马上就来了} GitHub 汉化插件,GitHub 中文化界面。 (GitHub Translation To Chinese)
urho3d/urho3d
Game engine
wzpan/cmake-demo
《CMake入门实战》源码
Kitware/CMake
Mirror of CMake upstream repository
glfw/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
jhuangtw/xg2xg
by ex-googlers, for ex-googlers - a lookup table of similar tech & services
CedricGuillemet/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Marzac/le3d
A straightforward and easy to use 3D software renderer for real-time retro graphics.
LWJGL/lwjgl3
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
geekymoose/ice-engine-3d
[CLOSED] A 46h made, Linux 3D engine with OpenGL created during the Montreal Creative GameJam 2018
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
unbug/codelf
A search tool helps dev to solve the naming things problem.
QianMo/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
BehaviorTree/Groot
Graphical Editor to create BehaviorTrees. Compliant with BehaviorTree.CPP
BehaviorTree/BehaviorTree.CPP
Behavior Trees Library in C++. Batteries included.
dropbox/json11
A tiny JSON library for C++11.
KindDragon/vld
Visual Leak Detector for Visual C++ 2008-2015