Pinned Repositories
ARM_NEON_2_x86_SSE
armory
3D Engine with Blender Integration
aspnetcore
ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
ast-grep
⚡A CLI tool for code structrual search, lint and rewriting. Written in Rust
astc-encoder
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
b2Separator-cpp
Create non-convex, complex shapes with Box2D. Ported from Antoan Angelov's b2Separator class.
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
bepuphysics1int
Pure C# deterministic fixed-point 3D real time physics simulation library
ReGoap
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
SHADERed
Lightweight, cross-platform & full-featured shader IDE
jinminglee's Repositories
jinminglee/ravi
Ravi is a dialect of Lua, featuring limited optional static typing, JIT and AOT compilers
jinminglee/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
jinminglee/earclipper
3D triangulation library
jinminglee/DllExport
.NET DllExport with .NET Core support (aka 3F/DllExport)
jinminglee/luaffi
Standalone FFI library for calling C functions from lua. Compatible with the luajit FFI interface.
jinminglee/duktape
Duktape - embeddable Javascript engine with a focus on portability and compact footprint
jinminglee/SHADERed
Lightweight, cross-platform & full-featured shader IDE
jinminglee/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
jinminglee/xgoap
Goal oriented action planning beyond GOAP
jinminglee/UnrealEnginePython
Embed Python in Unreal Engine 4
jinminglee/LuaBridge
A lightweight, dependency-free library for binding Lua to C++
jinminglee/zinx
基于Golang轻量级TCP并发服务器框架
jinminglee/toluapp
tolua++ is an extension of toLua, a tool to integrate C/Cpp code with Lua
jinminglee/tinyrenderer
A brief computer graphics / rendering course
jinminglee/gopher-lua
GopherLua: VM and compiler for Lua in Go
jinminglee/machinelearning
ML.NET is an open source and cross-platform machine learning framework for .NET.
jinminglee/Miku-LuaProfiler
jinminglee/tween.lua
Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.
jinminglee/meshroom
3D Reconstruction Software
jinminglee/thrift
Apache Thrift
jinminglee/RogueSharp
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
jinminglee/leaf
A game server framework in Go (golang)
jinminglee/ReGoap
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
jinminglee/NavMeshPlus
Unity NavMesh 2D Pathfinding
jinminglee/UnityNativeTool
Allows to unload native plugins in Unity3d editor
jinminglee/kcp
KCP - A Fast and Reliable ARQ Protocol (快速可靠传输协议)
jinminglee/Chipmunk2D
A fast and lightweight 2D game physics library.
jinminglee/tlsf
Two-Level Segregated Fit memory allocator implementation.
jinminglee/unreal.lua
lua solution for UnrealEngine4
jinminglee/LockstepRTSEngine
(WIP) Deterministic, Lockstep RTS Engine