Pinned Repositories
Auto-Lightmap-Adjuster
Lightmap精度调整工具 UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene
hexo-theme-butterfly
🦋 A Hexo Theme: Butterfly
LearnUnityShader
学习Unity Shader过程中的一些记录,特效,动画Demo。
NoiseShader
Noise shader library for Unity
oit-unity
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
Unity-Basic-Shader
Unity Basic Shader
Unity-Grass-Instancer
Unity C# script and shader for GPU instanced grass
Unity-Subsurface-Scattering-Skin
Screen-Space SSS & Local Depth-based SSS Material
UnityAlphaVideo
unity 透明视频
jishuhui's Repositories
jishuhui/hexo-theme-butterfly
🦋 A Hexo Theme: Butterfly
jishuhui/LearnUnityShader
学习Unity Shader过程中的一些记录,特效,动画Demo。
jishuhui/NoiseShader
Noise shader library for Unity
jishuhui/UnityAlphaVideo
unity 透明视频
jishuhui/UnityMeshSimplifier
Mesh simplification for Unity.
jishuhui/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
jishuhui/AutoLOD
Automatic LOD generation + scene optimization
jishuhui/Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
jishuhui/BigworldPlants
Grass and Trees in bigword
jishuhui/BoatAttack
Demo Project using the Universal RP from Unity3D
jishuhui/CatCoding
Catlike Coding 公众号: 壹种念头 教程源码
jishuhui/Custom-Font
Unity 自定义艺术字
jishuhui/FontainebleauDemo
Fontainebleau demo
jishuhui/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
jishuhui/GLSLRayMarching
GLSL渲染器
jishuhui/GPA-Mesh
Extraction of models with uv from Intel GPA
jishuhui/JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
jishuhui/lightmap-switching-tool
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
jishuhui/MinimalCompute
Minimal Compute Shader Examples
jishuhui/NoteHighlight2016
OneNote代码高亮 Source code syntax highlighting for OneNote 2016 and OneNote for O365 . NoteHighlight 2013 port for OneNote 2016 (32-bit and 64-bit)
jishuhui/pac_man
Тестовое задание
jishuhui/PhysicsExamples2D
Examples of various Unity 2D Physics components and features.
jishuhui/Ramp-Tools
Generate Ramp Texture
jishuhui/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
jishuhui/Subsurface-Scattering-With-Spherical-Gaussians
Subsurface Scattering With Spherical Gaussians Sigma's Institute
jishuhui/TextMeshProFontDemo
unityTextMeshPro插件测试
jishuhui/TextureWorker
*一款轻量级批量图片修改器*
jishuhui/UnityEngineRope
Unity中2D绳索的实现
jishuhui/URP_StylizedLitShader
Madumpa's URP Stylized Lit Shader Repository
jishuhui/URPLearn
A project used for learning Unity Universal Render Pipeline