Issues
- 1
- 10
Rewriting core game loop to be tick based
#329 opened by jleclanche - 4
Test fails
#420 opened by lcd1232 - 5
Is there any way to choose WILD cards?
#453 opened by tonyyyye - 1
- 2
Silence bug
#463 opened by shinoi2 - 3
- 2
[Test]Wild growth mana used issue.
#467 opened by tonyyyye - 1
[Test] Cenarius' choice EX1_573a needs to "- SELF"
#465 opened by tonyyyye - 4
test indexerror
#421 opened by curtank - 1
- 3
Dragon Consort wrong selector
#423 opened by tylorr - 1
test_carddb.py failed
#425 opened by rnilva - 6
- 2
- 2
where is the requirements.txt?
#490 opened by XuanyiJiang - 0
Proposing a PR to fix a few small typos
#489 opened by timgates42 - 1
[Test] dual class cards make test failed.
#487 opened by shinoi2 - 3
choose one of three RandomCardPicker
#483 opened by aharalabMeiji - 3
small error on rogue.py?
#484 opened by aharalabMeiji - 5
When Choose Twice, only second choose work.
#454 opened by shinoi2 - 1
build fail
#469 opened by tonyyyye - 10
Replay by Joust
#430 opened by pakxpakx - 0
- 3
[test]Missing steps in attack cycle when Truesilver Champion triggers off Shadowboxer
#452 opened by tonyyyye - 2
[test]Spell cycle:Wild Pyromancer deals unexpected damages if it is created by a spell.
#457 opened by tonyyyye - 5
Secrets with Lord Jaraxxus
#450 opened by tonyyyye - 0
no need for pip install during setup
#434 opened by tonyyyye - 3
setuptools is missing from dependencies, python 3.5 is not really supported
#435 opened by manuel-delverme - 1
Willing to add unittest code
#436 opened by tonyyyye - 0
Ethereal Conjurer discover
#427 opened by manuel-delverme - 1
Bug: buff cards with no id
#426 opened by longern - 2
full game test fails
#424 opened by manuel-delverme - 2
question about the code
#422 opened by curtank - 2
Can't get logging to work on Windows
#419 opened by pixelrebel - 4
KeyError: 'Collectible' when running initial tests (python 3.5, error attached)
#414 opened by wanqizhu - 3
RandomTotem
#412 opened by snowypowers - 0
- 1
API inconsistency with hero power and entities
#382 opened by djkaty - 4
Fencing Coach deducts mana past 0
#369 opened by beheh - 4
Implement pickling for GameState
#342 opened by smallnamespace - 3
Attack restrictions
#402 opened by thomaseding - 3
Kettle does not track SETASIDE
#333 opened by beheh - 1
- 1
- 7
Re-implement selectors as filters
#343 opened by smallnamespace - 2
Create Intelligent Agent
#332 opened by amlsantos - 1
Implement GameState __eq__, temp_hash()
#341 opened by smallnamespace - 1
Fix full_game.py
#331 opened by tonyxty - 0
Implement buffing tags directly
#330 opened by jleclanche