john-lay
C#, Scala, JavaScript developer. Most of my personal projects are inspired by 90s retro gaming.
Cork, Ireland
Pinned Repositories
castle-plun-darr
Design a Metroidvania style game
dmg-adventure
GB Studio top-down action adventure game
gaming-monsters
Working through GBDK tutorials with GBDK 2020
learn-z80-assembly
Working through generic z80 tutorial, but applying it to the gameboy
super-circle-buffer
A reproduction of the input buffer mechanics used in street fighter 2
the-turks
2d Unity project
Tygra-Demo
3D game demo developed in Unity
zeldas-adventure
john-lay's Repositories
john-lay/gaming-monsters
Working through GBDK tutorials with GBDK 2020
john-lay/learn-z80-assembly
Working through generic z80 tutorial, but applying it to the gameboy
john-lay/dmg-adventure
GB Studio top-down action adventure game
john-lay/super-circle-buffer
A reproduction of the input buffer mechanics used in street fighter 2
john-lay/the-turks
2d Unity project
john-lay/zeldas-adventure
john-lay/castle-plun-darr
Design a Metroidvania style game
john-lay/Tygra-Demo
3D game demo developed in Unity
john-lay/awake-engine
john-lay/Basic-N-Tier-Architecture
Starter kit for a .net web application. Includes repository, business, restful api and web tier.
john-lay/bcffvii
john-lay/dentist-kaar-clonmel
Dental website
john-lay/dmg-adventure-ii
A continuation of https://github.com/john-lay/dmg-adventure
john-lay/dmg-adventure-iii
A continuation of https://github.com/john-lay/dmg-adventure-ii
john-lay/dot-matrix-goron
An attempt to learn Gameboy assembly
john-lay/gb-studio
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
john-lay/genesis
Angular technical assessment
john-lay/get-visibility
Scala / Angular technical assessment
john-lay/john-lay.github.io
Portfolio site
john-lay/LALE
Link's Awakening Level Editor Source (Rough)
john-lay/materia-matters
Android proof of concept to try and emulate the "Materia Generation System" in Before Crisis: Final Fantasy VII
john-lay/parental-control
Xamarin app interacting with Vodafone HG658c router
john-lay/pocket-parry
Street FIghter III parry game demo written in pixi.js
john-lay/poppulo
Java technical assessment using the playframework
john-lay/quest-isometric-demo
Isometric game experiment in the style of Quests "tactics" games
john-lay/quick-tools
A Unity sandbox environment for prototyping
john-lay/scala-lottery
Scala technical assessment using the playframework
john-lay/tactics-advance
john-lay/tutorial-de-ensamblador
Gameboy assembly tutorials
john-lay/za-engine
A GB Studio project to test features for Zelda's Adventure