Pinned Repositories
blake-stone
http://apogeesoftware.com/uncategorized/apogee-releases-blake-stone-source-code
crude-contact-cards
A few awk scripts for handling vcards
Disney-Infinity-and-Skylanders-Lighting
A small C++ application that finds all USB Portal of Power and Infinity Bases and randomly changes the lights
gpx2png
A small tool for generating PNGs from GPX files, uses openstreetmap tiles as the background. Nowhere near complete. Mirror of https://gitorious.org/gpx2png
minecraft-skineditor
An old webgl learning project
ps-home-archive
PlayStation Home Archive, see Internet Archive for full contents
PSN-to-Steam
Because PSN⇔Steam was forbidden :(
svg-logos
A recent (2015-01) experiment with svg+css.
steamlug.org
SteamLUG
johndrinkwater's Repositories
johndrinkwater/ps-home-archive
PlayStation Home Archive, see Internet Archive for full contents
johndrinkwater/blake-stone
http://apogeesoftware.com/uncategorized/apogee-releases-blake-stone-source-code
johndrinkwater/minecraft-skineditor
An old webgl learning project
johndrinkwater/arx-fatalis
Arx Fatalis is a medieval heroic fantasy first person role playing game which places the accent on immersion, storyline and innovative magic system. Arx Fatalis is intended for RPG and adventure players. This git tree contains the engine for the game, it is missing data files that would obviously power it. Mirror of https://gitorious.org/arx-fatalis
johndrinkwater/psp-thumbnailer
Extracts PNG thumbnails from EBOOT.PBP files. Usage is psp-thumbnailer.py <EBOOT.PBP> <OUTPUT>. Hooks into GNOME as a thumbnailer with psp-thumbnailer.py --install. Wrote this ages ago for my own use. Mirror of https://gitorious.org/psp-thumbnailer
johndrinkwater/GameQ
A PHP Gameserver Status Query Library
johndrinkwater/HTML5-JavaScript-Gamepad-Controller-Library
Library for accessing gamepads in modern browsers.
johndrinkwater/minecraft-schematics
Some schematics to start off the compact pluggable circuits that minecraft builders should encourage. *These are woefully out of date*
johndrinkwater/rtcw-sp
Return to Castle Wolfenstein single player GPL source release. Mirror of https://gitorious.org/rtcw-sp
johndrinkwater/SteamLinux
The Big List of Steam Games on GNU/Linux
johndrinkwater/svg-shapes
Some commonly used shapes, in a simple css-themeable form
johndrinkwater/svg-tux
A compact SVG Tux, and a smoother variant for smaller sizes.
johndrinkwater/wolf-et
Wolfenstein: Enemy Territory GPL source release. Mirror of https://gitorious.org/wolf-et
johndrinkwater/backup-microblog
backup-µblog is a little CLI tool for downloading and storing your dents or twits in RFC 822 files. Mirror of https://gitorious.org/backup-microblog
johndrinkwater/battlefield-test-case
A test case to help improve gecko performance
johndrinkwater/caniuse
Raw browser/feature support data from caniuse.com
johndrinkwater/craftoria
Limnoria/Supybot plugin for Minecraft server integration
johndrinkwater/getUserMedia
Cross-browser getUserMedia shim with a node.js style error-first API
johndrinkwater/gitmek-rcv
A PHP script that passes GitHub/BitBucket events to irker.
johndrinkwater/glc
glc is an ALSA & OpenGL capture tool for Linux.
johndrinkwater/glNow
ahem.
johndrinkwater/gnome-thumbnailer-skeleton
Skeleton files to create thumbnailers for GNOME
johndrinkwater/johndrinkwater.github.io
Something for static pages I can link in the future…
johndrinkwater/nefarious
Nefarious IRCu (Based on IRCu 2.10.11.07)
johndrinkwater/nefarious2
Nefarious IRCu (Based on IRCu 2.10.12)
johndrinkwater/prez
Presentations
johndrinkwater/rtcw-mp
Return to Castle Wolfenstein multiplayer GPL source release. Mirror of https://gitorious.org/rtcw-mp
johndrinkwater/SDL_GameControllerDB
A community source database of game controller bindings to be used with SDL2 Game Controller functionality
johndrinkwater/source-sdk-2013
The 2013 edition of the Source SDK
johndrinkwater/twit-topic
A small bot for monitoring channels and pushing topic updates to Twitter. Mirror of https://gitorious.org/twittopic