johnnovak
code / music / photography / guitars / synthesizers / sci-fi / movies / cRPGs / adventure games / Amiga / C64 / demoscene
MegaportBrisbane, Australia
Pinned Repositories
easywave
Easy WAVE file handling for Nim
gridmonger
Your trusty old-school cRPG mapping companion
illwill
A curses inspired simple cross-platform console library for Nim
koi
Immediate mode UI for Nim
nim-glfw
GLFW 3 wrapper for Nim
nim-mod
A Nim MOD player just for fun
nim-nanovg
Nim wrapper for the NanoVG vector graphics library for OpenGL
nim-raytracer
Writing a fully-featured raytracer from the ground up in Nim
Nuked-SC55-CLAP
Nuked SC-55 CLAP audio plugin
raytriangle-test
Ray-triangle intersection performance tests in various languages
johnnovak's Repositories
johnnovak/koi
Immediate mode UI for Nim
johnnovak/gridmonger
Your trusty old-school cRPG mapping companion
johnnovak/nim-glfw
GLFW 3 wrapper for Nim
johnnovak/Nuked-SC55-CLAP
Nuked SC-55 CLAP audio plugin
johnnovak/nim-nanovg
Nim wrapper for the NanoVG vector graphics library for OpenGL
johnnovak/johnnovak.site
Source files for www.johnnovak.net
johnnovak/dotfiles
My universal dotfiles
johnnovak/clap-tutorial
CLAP plugin tutorial
johnnovak/CRT-Guest-ReShade
johnnovak/duckstation
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
johnnovak/dirtree
Render directory trees as pretty pictures
johnnovak/osu-bbcode-editor
johnnovak/python-github-backup
backup a github user or organization
johnnovak/RML-Amiga
Rincewind's Magic Luggage of Amiga Goodies
johnnovak/clay
High performance UI layout library in C.
johnnovak/colorspace-routines
Code snippets to compute colorspace conversion matrices
johnnovak/dosbox-batch-stuff
sharing some batch scripts i made for dosbox
johnnovak/emu-shaders
Collection of GLSL and ReShade shaders for various emulators
johnnovak/jak-project
Reviving the language that brought us the Jak & Daxter Series
johnnovak/JSFXClones
Collection of JSFX plugins
johnnovak/Microsoft-Activation-Scripts
A Windows and Office activator using HWID / Ohook / KMS38 / Online KMS activation methods, with a focus on open-source code and fewer antivirus detections.
johnnovak/NanoBoyAdvance
A cycle-accurate Nintendo Game Boy Advance emulator.
johnnovak/Nuked-SC55
Roland SC-55 series emulation
johnnovak/Post_Processing_OpenGL
Some post processing effects in OpenGL using framebuffer
johnnovak/Retro-Crisis-GDV-NTSC
Retro Crisis libretro CRT shader presets, based on Guest Advanced NTSC shader
johnnovak/SDL_gpu_shadercross
Single-file header to support SPIR-V and HLSL on various backends
johnnovak/sdlpal
SDL-based reimplementation of the classic Chinese-language RPG known as PAL.
johnnovak/simpleini
Cross-platform C++ library providing a simple API to read and write INI-style configuration files
johnnovak/vivid
Smol utility to change digital vibrance / saturation when a program within a list starts
johnnovak/ZotacController
Small C program to control my Zotac Nvidia card from the command line.