johnrossporter's Stars
Chishikii/URP-Render-Features
Custom render features for URP using RenderGraph. Includes outlines, desaturation and blur.
OndrejPetrzilka/boat-attack-water
Package repo containing the water system created for the URP Boat Attack demo project.
CodeSmile-0000011110110111/UnityResolutionDialog
Replacement for Unity's built-in resolution dialog (aka Screen Selector) that was removed in Unity 2019.3. Works both up front (simply make it the first scene) and as a popup dialog (default key: ESC). Intended for development / testing purposes but can also be used in production.
Colanderp/UnityTutorials
Full projects from my Unity tutorial videos
Kink3d/kMirrors
Planar reflections for Unity's Universal Render Pipeline.
fblah/UE4MBLabCharacterStudy
FOSS workflow for MB-Lab Characters in Unreal Engine 4. Many features included and many more to come!
oppiliappan/scientifica
tall, condensed, bitmap font for geeks
GreatArcStudios/unitypausemenu
This is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core component of a game, while the unity asset store was lacking in such an asset (until this was released on the asset store).
Kink3d/kDecals
Projection Decals for Unity's Universal Render Pipeline.
mchrbn/unity-traffic-simulation
A Unity asset that lets you easily simulate very simple traffic into your scene.
PlasticApps/PlasticTween
Tween Library for Unity3D(ECS+JOBS)
RonenNess/Unity-2d-pathfinding
A very simple 2d tile-based pathfinding for unity, with penalty supported
Kink3d/SimpleTraffic
A simple traffic simulation using Unity's Nav Mesh Components.
alexismorin/Greebler
UE4 and Unity plugin to automatically add rubble in the nooks and crannies of your scene
Stromberg90/Scripts
FreyaHolmer/Render-Queue
Render Queue Unity Extension
Nition/UnitySkidmarks
A simple skidmark effect generator for Unity3D
losuffi/Unity-Screen-Space-Decals
yasirkula/UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
keijiro/ContactShadows
Experimental implementation of contact shadows for Unity.
joaoborks/unity-fastpacedmultiplayer
Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
Unity-Technologies/AutoLOD
Automatic LOD generation + scene optimization
Whinarn/UnityMeshSimplifier
Mesh simplification for Unity.
kongregate/Unity-WebGL-Utilities
Some helpful utilities for Unity WebGL games
setchi/Unity-LineSegmentsIntersection
Line segments intersection for Unity.
Kink3d/kShading
Shading models for Unity’s Universal Render Pipeline.
BenjaminSauder/Workplane
Small Utility Addon for Blender
Seneral/Node_Editor_Framework
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
Siccity/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
nilouco/dpAutoRigSystem
This is an automatic rig system for Maya.