Issues
- 4
Issues with raycasting
#242 opened by vlucendo - 1
Character setting user data exception
#239 opened by LeXXik - 3
Consider providing pre-built debug builds
#231 opened by AlaricBaraou - 3
- 2
- 2
Debug renderer broken?
#229 opened by johnnyrainbow - 1
Cross Platform Derminism
#227 opened by spindizzyio - 18
import with webpack
#52 opened by kutu - 1
Multithreaded contact listener not being registered with Jolt.configureWorkerScripts
#223 opened by b3nten - 4
Body Creation/Destruction Bulk Methods
#215 opened by Ctrlmonster - 17
Add multithreaded version of Jolt to the package
#134 opened by jrouwe - 3
- 3
- 1
- 1
- 1
Character virtual collision with mutable compound
#193 opened by LeXXik - 2
- 1
Changing The Objects Positions
#186 opened by AntoineUserName - 1
Cross-platform determinism for JS runtimes
#172 opened by jeyum2 - 7
GetScale() on ScaledShape throwing error
#176 opened by DennisSmolek - 12
Elimination of manual memory management (by default and/or within an init option) via JavaScript's `FinalizationRegistry`/`WeakRef`?
#115 opened by josephrocca - 18
Add Support for DebugRenderer
#152 opened by MAG-AdrianMeredith - 6
Shapecaster getPointOnRay not exposed
#154 opened by DennisSmolek - 11
- 1
- 1
Expose Body::GetBodyCreationSettings
#137 opened by GeorgePetri - 5
Types: WrapPointer arguement is not always a number.
#126 opened by DennisSmolek - 2
- 3
about gravity
#124 opened by lo-th - 1
- 9
Typescript issue?: BodyCreationSettings alternate constructor using ShapeSettings not accepted
#114 opened by DennisSmolek - 0
Expose Vec3::sUnitSpherical
#103 opened by kutu - 3
Body missing ApplyBuoyancyImpulse
#75 opened by LeXXik - 7
- 1
Same group and sub group
#64 opened by LeXXik - 7
- 2
Add a version query
#60 opened by LeXXik - 13
Unable to reuse CastRayCollectorJS
#51 opened by LeXXik - 3
Changing motion type
#57 opened by LeXXik - 4
Cannot find EAllowedDOFs::All
#48 opened by LeXXik - 3
Debug Renderer example
#46 opened by LeXXik - 2
React example
#47 opened by CarstenHoyer - 3
Issues in Character Virtual test
#25 opened by jrouwe - 3
Dominance groups
#27 opened by LeXXik - 1
[Feature] Add an argument to build.sh for setting which branch of JoltPhysics to use
#26 opened by finscn - 3
- 1
- 0
Does it support 2D ?
#14 opened by finscn - 4
about improve
#12 opened by lo-th - 2
RuntimeError: memory access out of bounds when Removing and Destroying bodies
#11 opened by bobbydigitales