jstone-lucasfilm
Lead Rendering Engineer, Materials and Shading @ Lucasfilm ADG
LucasfilmSan Francisco
Pinned Repositories
MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
OpenShadingLanguage
Advanced shading language for production GI renderers
MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
materialx-website
Source files for www.materialx.org
materialx_utils
Utilities for material X for the substance ecosystem
Mtlx_Markdown_Test
OpenColorIO
A color management framework for visual effects and animation.
OpenPBR
Specification and reference implementation for the OpenPBR Surface shading model
OSL_build
build setup for Open Shading Language on Windows
tkInterFit
Python 3 tkinter graphical curve fitting and surface fitting application, saves results to PDF.
jstone-lucasfilm's Repositories
jstone-lucasfilm/MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
jstone-lucasfilm/OpenColorIO
A color management framework for visual effects and animation.
jstone-lucasfilm/OpenPBR
Specification and reference implementation for the OpenPBR Surface shading model
jstone-lucasfilm/materialx-website
Source files for www.materialx.org
jstone-lucasfilm/materialx_utils
Utilities for material X for the substance ecosystem
jstone-lucasfilm/Mtlx_Markdown_Test
jstone-lucasfilm/OSL_build
build setup for Open Shading Language on Windows
jstone-lucasfilm/tkInterFit
Python 3 tkinter graphical curve fitting and surface fitting application, saves results to PDF.