jswigart
Professional Software Engineer. Wide range of experience. Enjoy A.I. most of all.
Playful Corp.
Pinned Repositories
assimp
Official Open Asset Import Library Repository. Loads more than thirty 3D file formats into one unified and clean data structure.
DotNet.Utilities
公共的.net类库 不定期更新
ETe
Improved Wolfenstein: Enemy Territory Engine
fortressforever
A Team Fortress mod on the Source Engine
game-analytics
See http://jswigart.github.io/game-analytics for detailed info about the project
gmscriptex
Fork of Game Monkey Script with some custom extensions.
omni-bot
Omni-bot is a first person shooter bot frameworkfor AI controlled multiplayer opponents in several popular FPS games and engines
recastnavigation
Navigation-mesh Toolset for Games
source-sdk-2013-omnibot
The 2013 edition of the Source SDK
unity_noise_editor
Integrate noise generation modules into a nice Node based unity editor for some interesting visual noise visualization
jswigart's Repositories
jswigart/omni-bot
Omni-bot is a first person shooter bot frameworkfor AI controlled multiplayer opponents in several popular FPS games and engines
jswigart/unity_noise_editor
Integrate noise generation modules into a nice Node based unity editor for some interesting visual noise visualization
jswigart/gmscriptex
Fork of Game Monkey Script with some custom extensions.
jswigart/game-analytics
See http://jswigart.github.io/game-analytics for detailed info about the project
jswigart/recastnavigation
Navigation-mesh Toolset for Games
jswigart/source-sdk-2013-omnibot
The 2013 edition of the Source SDK
jswigart/assimp
Official Open Asset Import Library Repository. Loads more than thirty 3D file formats into one unified and clean data structure.
jswigart/DotNet.Utilities
公共的.net类库 不定期更新
jswigart/ETe
Improved Wolfenstein: Enemy Territory Engine
jswigart/fortressforever
A Team Fortress mod on the Source Engine
jswigart/Imports-for-MPMB-s-Character-Sheet
Material for importing to MorePurpleMoreBetter's Character Record Sheet
jswigart/LibNoise.Unity
Coherent noise library for Unity, a port of LibNoise
jswigart/Nitrox
jswigart/Node_Editor
Node Editor framework for Unity3D
jswigart/noesisgui-contrib
Community-developed set of extensions to NoesisGUI
jswigart/OpenJK
Jedi Academy on crack
jswigart/polypartition
Tiny Polygon Partitioning and Triangulation Library
jswigart/protobuf
Protocol Buffers - Google's data interchange format
jswigart/ReGoap
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
jswigart/roleplayer
Automatically exported from code.google.com/p/roleplayer
jswigart/RuntimeCompiledCPlusPlus
Runtime-Compiled C++ is a way to reliably make major changes to your C++ code at runtime and see the results immediately.
jswigart/screeps_bots
screeps bot tinkerings
jswigart/svnfiledatehook
Automatically exported from code.google.com/p/svnfiledatehook
jswigart/UE4-EditorScriptingToolsPlugin
Extend and customize some part the Unreal Editor using Blueprints. The plugin comes with some basic tools samples.
jswigart/UnityHeapEx
Managed heap snapshot tool for Unity3d projects